... | ... |
@@ -24,8 +24,12 @@ if(glfw3_FOUND) |
24 | 24 |
list(APPEND GLBACKEND_DEFINITIONS GLBACKEND_GLFW) |
25 | 25 |
endif() |
26 | 26 |
|
27 |
-## Cache |
|
28 |
-set(GLBACKEND_DEFINITIONS "${GLBACKEND_DEFINITIONS}" CACHE INTERNAL "") |
|
27 |
+## sdl |
|
28 |
+find_package(SDL2) |
|
29 |
+if(SDL2_FOUND) |
|
30 |
+ list(APPEND GLBACKEND_DEPENDENCIES SDL2) |
|
31 |
+ list(APPEND GLBACKEND_DEFINITIONS GLBACKEND_SDL) |
|
32 |
+endif() |
|
29 | 33 |
|
30 | 34 |
## Common |
31 | 35 |
include(common.cmake) |
... | ... |
@@ -7,6 +7,7 @@ Currently supported backends: |
7 | 7 |
| Name | Category | Define | Include | Class | |
8 | 8 |
| -- | -- | -- | -- | -- | |
9 | 9 |
| [GLFW][] | Windowing/input | `GLBACKEND_GLFW` | `glbackend_glfw.hpp` | `BackendGLFW` | |
10 |
+| [SDL2][] | Multimedia | `GLBACKEND_SDL` | `glbackend_sdl.hpp` | `BackendSDL` | |
|
10 | 11 |
|
11 | 12 |
[`glbackend`]: https://git.rcrnstn.net/rcrnstn/glbackend |
12 | 13 |
[C++11]: https://en.wikipedia.org/wiki/C++11 |
... | ... |
@@ -14,6 +15,7 @@ Currently supported backends: |
14 | 15 |
[1.0]: https://en.wikipedia.org/wiki/OpenGL#Version_history |
15 | 16 |
[backend]: https://www.khronos.org/opengl/wiki/Related_toolkits_and_APIs#OpenGL_initialization |
16 | 17 |
[GLFW]: https://www.glfw.org |
18 |
+[SDL2]: https://www.libsdl.org |
|
17 | 19 |
|
18 | 20 |
## Usage |
19 | 21 |
|
... | ... |
@@ -334,11 +336,13 @@ System dependencies that need to be installed: |
334 | 336 |
- [OpenGL Extension Wrangler (GLEW)][] (e.g. [`libglew-dev`][]). |
335 | 337 |
- Private (tests): |
336 | 338 |
- [GLFW][] (e.g. [`libglfw3-dev`][]). |
339 |
+ - [SDL2][] (e.g. [`libsdl2-dev`][]). |
|
337 | 340 |
|
338 | 341 |
[OpenGL Extension Wrangler (GLEW)]: http://glew.sourceforge.net |
339 | 342 |
[`libgl1-mesa-dev`]: https://packages.debian.org/search?keywords=libgl1-mesa-dev |
340 | 343 |
[`libglew-dev`]: https://packages.debian.org/search?keywords=libglew-dev |
341 | 344 |
[`libglfw3-dev`]: https://packages.debian.org/search?keywords=libglfw3-dev |
345 |
+[`libsdl2-dev`]: https://packages.debian.org/search?keywords=libsdl2-dev |
|
342 | 346 |
|
343 | 347 |
## Build system |
344 | 348 |
|
... | ... |
@@ -5,6 +5,9 @@ |
5 | 5 |
#if defined(GLBACKEND_GLFW) |
6 | 6 |
#include "glbackend_glfw.hpp" // IWYU pragma: export |
7 | 7 |
using GLBackendDefault = GLBackendGLFW; |
8 |
+#elif defined(GLBACKEND_SDL) |
|
9 |
+ #include "glbackend_sdl.hpp" // IWYU pragma: export |
|
10 |
+ using GLBackendDefault = GLBackendSDL; |
|
8 | 11 |
#else |
9 | 12 |
#error "No GLBackendDefault configured" |
10 | 13 |
#endif |
11 | 14 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,166 @@ |
1 |
+/// Guards |
|
2 |
+ |
|
3 |
+#ifdef GLBACKEND_SDL |
|
4 |
+#ifndef GLBACKEND_SDL_HPP_ |
|
5 |
+#define GLBACKEND_SDL_HPP_ |
|
6 |
+ |
|
7 |
+ |
|
8 |
+/// Includes |
|
9 |
+ |
|
10 |
+#include <array> |
|
11 |
+#include <string> |
|
12 |
+ |
|
13 |
+#include <glbackend.hpp> |
|
14 |
+ |
|
15 |
+// #include <SDL2/SDL.h> |
|
16 |
+#include <SDL2/SDL_keyboard.h> |
|
17 |
+#include <SDL2/SDL_mouse.h> |
|
18 |
+#include <SDL2/SDL_scancode.h> |
|
19 |
+#include <SDL2/SDL_stdinc.h> |
|
20 |
+#include <SDL2/SDL_timer.h> |
|
21 |
+#include <SDL2/SDL_video.h> |
|
22 |
+ |
|
23 |
+ |
|
24 |
+/// Class definition |
|
25 |
+ |
|
26 |
+class GLBackendSDL final : public GLBackend |
|
27 |
+{ |
|
28 |
+ |
|
29 |
+public: |
|
30 |
+ |
|
31 |
+ //// Special member functions |
|
32 |
+ |
|
33 |
+ explicit GLBackendSDL( |
|
34 |
+ std::string const & title, |
|
35 |
+ std::array<int, 2> size = {0, 0}, |
|
36 |
+ std::array<int, 2> version = {0, 0}, |
|
37 |
+ int samples = 0, |
|
38 |
+ bool fullscreen = false, |
|
39 |
+ bool transparent = false |
|
40 |
+ ); |
|
41 |
+ ~GLBackendSDL(); |
|
42 |
+ GLBackendSDL(GLBackendSDL &&) noexcept; |
|
43 |
+ GLBackendSDL(GLBackendSDL const &) = delete; |
|
44 |
+ GLBackendSDL & operator=(GLBackendSDL &&) = delete; |
|
45 |
+ GLBackendSDL & operator=(GLBackendSDL const &) = delete; |
|
46 |
+ |
|
47 |
+ //// Context |
|
48 |
+ |
|
49 |
+ void current() override; |
|
50 |
+ |
|
51 |
+ //// Render loop |
|
52 |
+ |
|
53 |
+ void swap() override; |
|
54 |
+ |
|
55 |
+ void events() override; |
|
56 |
+ |
|
57 |
+ bool running() const override; |
|
58 |
+ bool running(bool running) override; |
|
59 |
+ |
|
60 |
+ float time() const override; |
|
61 |
+ float time(float time) override; |
|
62 |
+ |
|
63 |
+ //// Input and output |
|
64 |
+ |
|
65 |
+ void lock(bool lock) override; |
|
66 |
+ |
|
67 |
+ bool key (std::string const & key) const override; |
|
68 |
+ bool button(int button) const override; |
|
69 |
+ |
|
70 |
+ //// Debug |
|
71 |
+ |
|
72 |
+ std::string debug_info() const override; |
|
73 |
+ |
|
74 |
+protected: |
|
75 |
+ |
|
76 |
+ //// Special member functions |
|
77 |
+ |
|
78 |
+ void destroy_(); |
|
79 |
+ |
|
80 |
+protected: |
|
81 |
+ |
|
82 |
+ //// Context |
|
83 |
+ |
|
84 |
+ SDL_Window * window_; |
|
85 |
+ SDL_GLContext context_; |
|
86 |
+ |
|
87 |
+ //// Render loop |
|
88 |
+ |
|
89 |
+ bool running_; |
|
90 |
+ float time_; |
|
91 |
+ |
|
92 |
+}; |
|
93 |
+ |
|
94 |
+ |
|
95 |
+/// Inline definitions |
|
96 |
+ |
|
97 |
+inline void GLBackendSDL::current() |
|
98 |
+{ |
|
99 |
+ SDL_GL_MakeCurrent(window_, context_); |
|
100 |
+} |
|
101 |
+ |
|
102 |
+inline void GLBackendSDL::swap() |
|
103 |
+{ |
|
104 |
+ SDL_GL_SwapWindow(window_); |
|
105 |
+} |
|
106 |
+ |
|
107 |
+inline bool GLBackendSDL::running(bool running) |
|
108 |
+{ |
|
109 |
+ running_ = running; |
|
110 |
+ return running; |
|
111 |
+} |
|
112 |
+ |
|
113 |
+inline bool GLBackendSDL::running() const |
|
114 |
+{ |
|
115 |
+ return running_; |
|
116 |
+} |
|
117 |
+ |
|
118 |
+inline float GLBackendSDL::time() const |
|
119 |
+{ |
|
120 |
+ // return (float)SDL_GetTicks() / 1000.0F - time_; |
|
121 |
+ return |
|
122 |
+ (float)SDL_GetPerformanceCounter() / |
|
123 |
+ (float)SDL_GetPerformanceFrequency() |
|
124 |
+ - time_; |
|
125 |
+} |
|
126 |
+ |
|
127 |
+inline float GLBackendSDL::time(float time) |
|
128 |
+{ |
|
129 |
+ // time_ = (float)SDL_GetTicks() / 1000.0F - time; |
|
130 |
+ time_ = |
|
131 |
+ (float)SDL_GetPerformanceCounter() / |
|
132 |
+ (float)SDL_GetPerformanceFrequency() |
|
133 |
+ - time; |
|
134 |
+ return time; |
|
135 |
+} |
|
136 |
+ |
|
137 |
+inline void GLBackendSDL::lock(bool lock) |
|
138 |
+{ |
|
139 |
+ SDL_SetRelativeMouseMode(lock ? SDL_TRUE : SDL_FALSE); |
|
140 |
+} |
|
141 |
+ |
|
142 |
+inline bool GLBackendSDL::key(std::string const & key) const |
|
143 |
+{ |
|
144 |
+ auto * keys = SDL_GetKeyboardState(nullptr); |
|
145 |
+ if (key == "Enter") |
|
146 |
+ return keys[SDL_SCANCODE_RETURN]; |
|
147 |
+ else if (key == "Control") |
|
148 |
+ return keys[SDL_SCANCODE_RCTRL] || keys[SDL_SCANCODE_LCTRL]; |
|
149 |
+ else if (key == "Shift") |
|
150 |
+ return keys[SDL_SCANCODE_RSHIFT] || keys[SDL_SCANCODE_LSHIFT]; |
|
151 |
+ else if (key == "Alt") |
|
152 |
+ return keys[SDL_SCANCODE_RALT] || keys[SDL_SCANCODE_LALT]; |
|
153 |
+ else |
|
154 |
+ return keys[SDL_GetScancodeFromName(key.c_str())]; |
|
155 |
+} |
|
156 |
+ |
|
157 |
+inline bool GLBackendSDL::button(int button) const |
|
158 |
+{ |
|
159 |
+ return SDL_GetMouseState(nullptr, nullptr) & (Uint32)SDL_BUTTON(button); |
|
160 |
+} |
|
161 |
+ |
|
162 |
+ |
|
163 |
+/// Guards |
|
164 |
+ |
|
165 |
+#endif |
|
166 |
+#endif |
0 | 167 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,304 @@ |
1 |
+/// Guards |
|
2 |
+ |
|
3 |
+ |
|
4 |
+#ifdef GLBACKEND_SDL |
|
5 |
+ |
|
6 |
+ |
|
7 |
+/// Includes |
|
8 |
+ |
|
9 |
+ |
|
10 |
+#include <glbackend_sdl.hpp> |
|
11 |
+ |
|
12 |
+#include <functional> |
|
13 |
+#include <sstream> |
|
14 |
+#include <string> |
|
15 |
+#include <type_traits> |
|
16 |
+#include <utility> |
|
17 |
+ |
|
18 |
+#include <glbase.hpp> |
|
19 |
+#include <glbackend.hpp> |
|
20 |
+ |
|
21 |
+#include <SDL2/SDL.h> |
|
22 |
+#include <SDL2/SDL_error.h> |
|
23 |
+#include <SDL2/SDL_events.h> |
|
24 |
+#include <SDL2/SDL_keycode.h> |
|
25 |
+#include <SDL2/SDL_version.h> |
|
26 |
+ |
|
27 |
+// NOLINTNEXTLINE |
|
28 |
+#define STR_EXCEPTION GLBase::Exception |
|
29 |
+#include <str.hpp> |
|
30 |
+ |
|
31 |
+ |
|
32 |
+/// Constants |
|
33 |
+ |
|
34 |
+ |
|
35 |
+auto static constexpr sdl_subsystems_ = |
|
36 |
+ SDL_INIT_VIDEO | |
|
37 |
+ SDL_INIT_EVENTS | |
|
38 |
+ SDL_INIT_TIMER; |
|
39 |
+ |
|
40 |
+ |
|
41 |
+/// Special member functions |
|
42 |
+ |
|
43 |
+ |
|
44 |
+GLBackendSDL::GLBackendSDL( |
|
45 |
+ std::string const & title, |
|
46 |
+ std::array<int, 2> size, |
|
47 |
+ std::array<int, 2> version, |
|
48 |
+ int samples, |
|
49 |
+ bool fullscreen, |
|
50 |
+ bool transparent |
|
51 |
+) |
|
52 |
+: |
|
53 |
+ GLBackend(), |
|
54 |
+ window_ {nullptr}, |
|
55 |
+ context_{nullptr}, |
|
56 |
+ running_{true}, |
|
57 |
+ time_ {0.0F} |
|
58 |
+{ |
|
59 |
+ // Backend init |
|
60 |
+ if (SDL_InitSubSystem(sdl_subsystems_) != 0) |
|
61 |
+ STR_THROW( |
|
62 |
+ "Failed to initialize SDL" << ":\n" << |
|
63 |
+ SDL_GetError() |
|
64 |
+ ); |
|
65 |
+ |
|
66 |
+ // Window options |
|
67 |
+ SDL_GL_ResetAttributes(); |
|
68 |
+ auto window_flags = Uint32{0}; |
|
69 |
+ window_flags |= SDL_WINDOW_OPENGL; |
|
70 |
+ if (fullscreen) |
|
71 |
+ window_flags |= SDL_WINDOW_FULLSCREEN; |
|
72 |
+ if (transparent) |
|
73 |
+ { |
|
74 |
+ window_flags |= SDL_WINDOW_BORDERLESS; |
|
75 |
+ window_flags |= SDL_WINDOW_ALWAYS_ON_TOP; |
|
76 |
+ } |
|
77 |
+ if (size[0] == 0 || size[1] == 0) |
|
78 |
+ { |
|
79 |
+ auto mode = SDL_DisplayMode{}; |
|
80 |
+ SDL_GetCurrentDisplayMode(0, &mode); |
|
81 |
+ size[0] = mode.w; |
|
82 |
+ size[1] = mode.h; |
|
83 |
+ } |
|
84 |
+ size_ = size; |
|
85 |
+ |
|
86 |
+ // Context options |
|
87 |
+ auto context_flags = int{0}; |
|
88 |
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, SDL_TRUE); |
|
89 |
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); // NOLINT |
|
90 |
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); // NOLINT |
|
91 |
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); // NOLINT |
|
92 |
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); // NOLINT |
|
93 |
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); // NOLINT |
|
94 |
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); // NOLINT |
|
95 |
+ if (samples) |
|
96 |
+ { |
|
97 |
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); |
|
98 |
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, samples); |
|
99 |
+ } |
|
100 |
+ if (version[0]) |
|
101 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, version[0]); |
|
102 |
+ if (version[1]) |
|
103 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, version[1]); |
|
104 |
+ if ((version[0] == 3 && version[1] >= 2) || version[0] >= 4) // NOLINT |
|
105 |
+ { |
|
106 |
+ SDL_GL_SetAttribute( |
|
107 |
+ SDL_GL_CONTEXT_PROFILE_MASK, |
|
108 |
+ SDL_GL_CONTEXT_PROFILE_CORE |
|
109 |
+ ); |
|
110 |
+ context_flags |= SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG; // NOLINT |
|
111 |
+ } |
|
112 |
+ if (debug() >= 1) |
|
113 |
+ context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG; // NOLINT |
|
114 |
+ else if ((version[0] == 4 && version[1] >= 6) || version[0] >= 5) // NOLINT |
|
115 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_NO_ERROR, SDL_TRUE); |
|
116 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags); |
|
117 |
+ |
|
118 |
+ try |
|
119 |
+ { |
|
120 |
+ // Window |
|
121 |
+ window_ = SDL_CreateWindow( |
|
122 |
+ title.c_str(), |
|
123 |
+ SDL_WINDOWPOS_UNDEFINED, // NOLINT |
|
124 |
+ SDL_WINDOWPOS_UNDEFINED, // NOLINT |
|
125 |
+ size[0], |
|
126 |
+ size[1], |
|
127 |
+ window_flags |
|
128 |
+ ); |
|
129 |
+ if (!window_) |
|
130 |
+ STR_THROW( |
|
131 |
+ "Failed to create SDL window" << ":\n" << |
|
132 |
+ SDL_GetError() |
|
133 |
+ ); |
|
134 |
+ |
|
135 |
+ // Context |
|
136 |
+ context_ = SDL_GL_CreateContext(window_); |
|
137 |
+ if (!context_) |
|
138 |
+ STR_THROW( |
|
139 |
+ "Failed to create SDL context" << ":\n" << |
|
140 |
+ SDL_GetError() |
|
141 |
+ ); |
|
142 |
+ SDL_GL_MakeCurrent(window_, context_); |
|
143 |
+ if (debug() == 0) |
|
144 |
+ SDL_GL_SetSwapInterval(1); |
|
145 |
+ init_(); |
|
146 |
+ |
|
147 |
+ // Lock |
|
148 |
+ if (fullscreen) |
|
149 |
+ GLBackendSDL::lock(true); |
|
150 |
+ } |
|
151 |
+ catch (...) |
|
152 |
+ { |
|
153 |
+ destroy_(); |
|
154 |
+ throw; |
|
155 |
+ } |
|
156 |
+} |
|
157 |
+ |
|
158 |
+ |
|
159 |
+GLBackendSDL::~GLBackendSDL() |
|
160 |
+{ |
|
161 |
+ destroy_(); |
|
162 |
+} |
|
163 |
+ |
|
164 |
+ |
|
165 |
+GLBackendSDL::GLBackendSDL(GLBackendSDL && other) noexcept |
|
166 |
+: |
|
167 |
+ GLBackend(std::move(other)), |
|
168 |
+ window_ {other.window_}, |
|
169 |
+ context_{other.context_}, |
|
170 |
+ running_{other.running_}, |
|
171 |
+ time_ {other.time_} |
|
172 |
+{ |
|
173 |
+ other.window_ = nullptr; |
|
174 |
+ other.context_ = nullptr; |
|
175 |
+} |
|
176 |
+ |
|
177 |
+ |
|
178 |
+void GLBackendSDL::destroy_() |
|
179 |
+{ |
|
180 |
+ GLBackendSDL::lock(false); |
|
181 |
+ if (context_) |
|
182 |
+ SDL_GL_DeleteContext(context_); |
|
183 |
+ if (window_) |
|
184 |
+ SDL_DestroyWindow(window_); |
|
185 |
+ SDL_QuitSubSystem(sdl_subsystems_); |
|
186 |
+} |
|
187 |
+ |
|
188 |
+ |
|
189 |
+/// Render loop |
|
190 |
+ |
|
191 |
+ |
|
192 |
+inline void GLBackendSDL::events() |
|
193 |
+{ |
|
194 |
+ auto event = SDL_Event{}; |
|
195 |
+ while (SDL_PollEvent(&event)) |
|
196 |
+ { |
|
197 |
+ switch (event.type) |
|
198 |
+ { |
|
199 |
+ case SDL_KEYDOWN: |
|
200 |
+ if (event.key.repeat) |
|
201 |
+ break; |
|
202 |
+ if (callback_key_) |
|
203 |
+ { |
|
204 |
+ auto key = event.key.keysym.sym; |
|
205 |
+ if (key == SDLK_RETURN) |
|
206 |
+ callback_key_("Enter"); |
|
207 |
+ else if (key == SDLK_LCTRL || key == SDLK_RCTRL) |
|
208 |
+ callback_key_("Control"); |
|
209 |
+ else if (key == SDLK_LSHIFT || key == SDLK_RSHIFT) |
|
210 |
+ callback_key_("Shift"); |
|
211 |
+ else if (key == SDLK_LALT || key == SDLK_RALT) |
|
212 |
+ callback_key_("Alt"); |
|
213 |
+ else |
|
214 |
+ callback_key_(SDL_GetKeyName(key)); |
|
215 |
+ } |
|
216 |
+ break; |
|
217 |
+ case SDL_MOUSEBUTTONDOWN: |
|
218 |
+ if (callback_button_) |
|
219 |
+ callback_button_(event.button.button); |
|
220 |
+ break; |
|
221 |
+ case SDL_MOUSEWHEEL: |
|
222 |
+ scroll_ = { |
|
223 |
+ (float)event.wheel.x, |
|
224 |
+ (float)event.wheel.y, |
|
225 |
+ }; |
|
226 |
+ if (callback_scroll_) |
|
227 |
+ callback_scroll_(scroll_); |
|
228 |
+ break; |
|
229 |
+ case SDL_MOUSEMOTION: |
|
230 |
+ position_ = { |
|
231 |
+ (float)event.motion.x, |
|
232 |
+ (float)event.motion.y, |
|
233 |
+ }; |
|
234 |
+ move_ = { |
|
235 |
+ (float)event.motion.xrel, |
|
236 |
+ (float)event.motion.yrel, |
|
237 |
+ }; |
|
238 |
+ if (callback_position_) |
|
239 |
+ callback_position_(position_); |
|
240 |
+ if (callback_move_) |
|
241 |
+ callback_move_(move_); |
|
242 |
+ break; |
|
243 |
+ case SDL_WINDOWEVENT: |
|
244 |
+ switch (event.window.event) |
|
245 |
+ { |
|
246 |
+ case SDL_WINDOWEVENT_SIZE_CHANGED: |
|
247 |
+ // size_ = { |
|
248 |
+ // event.window.data1, |
|
249 |
+ // event.window.data2, |
|
250 |
+ // }; |
|
251 |
+ SDL_GL_GetDrawableSize( |
|
252 |
+ window_, |
|
253 |
+ &size_[0], |
|
254 |
+ &size_[1] |
|
255 |
+ ); |
|
256 |
+ if (callback_size_) |
|
257 |
+ callback_size_(size_); |
|
258 |
+ break; |
|
259 |
+ case SDL_WINDOWEVENT_CLOSE: |
|
260 |
+ running_ = false; |
|
261 |
+ break; |
|
262 |
+ } |
|
263 |
+ break; |
|
264 |
+ } |
|
265 |
+ } |
|
266 |
+} |
|
267 |
+ |
|
268 |
+ |
|
269 |
+/// Debug |
|
270 |
+ |
|
271 |
+ |
|
272 |
+std::string GLBackendSDL::debug_info() const |
|
273 |
+{ |
|
274 |
+ auto ostream = std::ostringstream{}; |
|
275 |
+ |
|
276 |
+ auto version_compiled = SDL_version{}; |
|
277 |
+ auto version_linked = SDL_version{}; |
|
278 |
+ SDL_VERSION(&version_compiled); |
|
279 |
+ SDL_GetVersion(&version_linked); |
|
280 |
+ debug_info_(ostream, "SDL", { |
|
281 |
+ { |
|
282 |
+ "VERSION_COMPILED", |
|
283 |
+ std::to_string(version_compiled.major) + "." + |
|
284 |
+ std::to_string(version_compiled.minor) + "." + |
|
285 |
+ std::to_string(version_compiled.patch), |
|
286 |
+ }, |
|
287 |
+ { |
|
288 |
+ "VERSION_LINKED", |
|
289 |
+ std::to_string(version_linked.major) + "." + |
|
290 |
+ std::to_string(version_linked.minor) + "." + |
|
291 |
+ std::to_string(version_linked.patch), |
|
292 |
+ }, |
|
293 |
+ }); |
|
294 |
+ |
|
295 |
+ ostream << GLBackend::debug_info(); |
|
296 |
+ |
|
297 |
+ return ostream.str(); |
|
298 |
+} |
|
299 |
+ |
|
300 |
+ |
|
301 |
+/// Guards |
|
302 |
+ |
|
303 |
+ |
|
304 |
+#endif |
0 | 305 |
new file mode 100644 |
... | ... |
@@ -0,0 +1,31 @@ |
1 |
+#ifdef GLBACKEND_SDL |
|
2 |
+ |
|
3 |
+ |
|
4 |
+#include <SDL2/SDL.h> |
|
5 |
+#include <SDL2/SDL_video.h> |
|
6 |
+ |
|
7 |
+ |
|
8 |
+constexpr auto width = 640; |
|
9 |
+constexpr auto height = 480; |
|
10 |
+ |
|
11 |
+ |
|
12 |
+int main() |
|
13 |
+{ |
|
14 |
+ if (SDL_Init(SDL_INIT_VIDEO) < 0) |
|
15 |
+ return 1; |
|
16 |
+ auto * window = SDL_CreateWindow( |
|
17 |
+ "baseline_sdl", |
|
18 |
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, // NOLINT |
|
19 |
+ width, height, |
|
20 |
+ SDL_WINDOW_OPENGL |
|
21 |
+ ); |
|
22 |
+ if (!window) |
|
23 |
+ return 1; |
|
24 |
+ SDL_DestroyWindow(window); |
|
25 |
+ SDL_Quit(); |
|
26 |
+} |
|
27 |
+ |
|
28 |
+ |
|
29 |
+#else |
|
30 |
+int main() {} |
|
31 |
+#endif |