| ... | ... |
@@ -24,8 +24,12 @@ if(glfw3_FOUND) |
| 24 | 24 |
list(APPEND GLBACKEND_DEFINITIONS GLBACKEND_GLFW) |
| 25 | 25 |
endif() |
| 26 | 26 |
|
| 27 |
-## Cache |
|
| 28 |
-set(GLBACKEND_DEFINITIONS "${GLBACKEND_DEFINITIONS}" CACHE INTERNAL "")
|
|
| 27 |
+## sdl |
|
| 28 |
+find_package(SDL2) |
|
| 29 |
+if(SDL2_FOUND) |
|
| 30 |
+ list(APPEND GLBACKEND_DEPENDENCIES SDL2) |
|
| 31 |
+ list(APPEND GLBACKEND_DEFINITIONS GLBACKEND_SDL) |
|
| 32 |
+endif() |
|
| 29 | 33 |
|
| 30 | 34 |
## Common |
| 31 | 35 |
include(common.cmake) |
| ... | ... |
@@ -7,6 +7,7 @@ Currently supported backends: |
| 7 | 7 |
| Name | Category | Define | Include | Class | |
| 8 | 8 |
| -- | -- | -- | -- | -- | |
| 9 | 9 |
| [GLFW][] | Windowing/input | `GLBACKEND_GLFW` | `glbackend_glfw.hpp` | `BackendGLFW` | |
| 10 |
+| [SDL2][] | Multimedia | `GLBACKEND_SDL` | `glbackend_sdl.hpp` | `BackendSDL` | |
|
| 10 | 11 |
|
| 11 | 12 |
[`glbackend`]: https://git.rcrnstn.net/rcrnstn/glbackend |
| 12 | 13 |
[C++11]: https://en.wikipedia.org/wiki/C++11 |
| ... | ... |
@@ -14,6 +15,7 @@ Currently supported backends: |
| 14 | 15 |
[1.0]: https://en.wikipedia.org/wiki/OpenGL#Version_history |
| 15 | 16 |
[backend]: https://www.khronos.org/opengl/wiki/Related_toolkits_and_APIs#OpenGL_initialization |
| 16 | 17 |
[GLFW]: https://www.glfw.org |
| 18 |
+[SDL2]: https://www.libsdl.org |
|
| 17 | 19 |
|
| 18 | 20 |
## Usage |
| 19 | 21 |
|
| ... | ... |
@@ -334,11 +336,13 @@ System dependencies that need to be installed: |
| 334 | 336 |
- [OpenGL Extension Wrangler (GLEW)][] (e.g. [`libglew-dev`][]). |
| 335 | 337 |
- Private (tests): |
| 336 | 338 |
- [GLFW][] (e.g. [`libglfw3-dev`][]). |
| 339 |
+ - [SDL2][] (e.g. [`libsdl2-dev`][]). |
|
| 337 | 340 |
|
| 338 | 341 |
[OpenGL Extension Wrangler (GLEW)]: http://glew.sourceforge.net |
| 339 | 342 |
[`libgl1-mesa-dev`]: https://packages.debian.org/search?keywords=libgl1-mesa-dev |
| 340 | 343 |
[`libglew-dev`]: https://packages.debian.org/search?keywords=libglew-dev |
| 341 | 344 |
[`libglfw3-dev`]: https://packages.debian.org/search?keywords=libglfw3-dev |
| 345 |
+[`libsdl2-dev`]: https://packages.debian.org/search?keywords=libsdl2-dev |
|
| 342 | 346 |
|
| 343 | 347 |
## Build system |
| 344 | 348 |
|
| ... | ... |
@@ -5,6 +5,9 @@ |
| 5 | 5 |
#if defined(GLBACKEND_GLFW) |
| 6 | 6 |
#include "glbackend_glfw.hpp" // IWYU pragma: export |
| 7 | 7 |
using GLBackendDefault = GLBackendGLFW; |
| 8 |
+#elif defined(GLBACKEND_SDL) |
|
| 9 |
+ #include "glbackend_sdl.hpp" // IWYU pragma: export |
|
| 10 |
+ using GLBackendDefault = GLBackendSDL; |
|
| 8 | 11 |
#else |
| 9 | 12 |
#error "No GLBackendDefault configured" |
| 10 | 13 |
#endif |
| 11 | 14 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,166 @@ |
| 1 |
+/// Guards |
|
| 2 |
+ |
|
| 3 |
+#ifdef GLBACKEND_SDL |
|
| 4 |
+#ifndef GLBACKEND_SDL_HPP_ |
|
| 5 |
+#define GLBACKEND_SDL_HPP_ |
|
| 6 |
+ |
|
| 7 |
+ |
|
| 8 |
+/// Includes |
|
| 9 |
+ |
|
| 10 |
+#include <array> |
|
| 11 |
+#include <string> |
|
| 12 |
+ |
|
| 13 |
+#include <glbackend.hpp> |
|
| 14 |
+ |
|
| 15 |
+// #include <SDL2/SDL.h> |
|
| 16 |
+#include <SDL2/SDL_keyboard.h> |
|
| 17 |
+#include <SDL2/SDL_mouse.h> |
|
| 18 |
+#include <SDL2/SDL_scancode.h> |
|
| 19 |
+#include <SDL2/SDL_stdinc.h> |
|
| 20 |
+#include <SDL2/SDL_timer.h> |
|
| 21 |
+#include <SDL2/SDL_video.h> |
|
| 22 |
+ |
|
| 23 |
+ |
|
| 24 |
+/// Class definition |
|
| 25 |
+ |
|
| 26 |
+class GLBackendSDL final : public GLBackend |
|
| 27 |
+{
|
|
| 28 |
+ |
|
| 29 |
+public: |
|
| 30 |
+ |
|
| 31 |
+ //// Special member functions |
|
| 32 |
+ |
|
| 33 |
+ explicit GLBackendSDL( |
|
| 34 |
+ std::string const & title, |
|
| 35 |
+ std::array<int, 2> size = {0, 0},
|
|
| 36 |
+ std::array<int, 2> version = {0, 0},
|
|
| 37 |
+ int samples = 0, |
|
| 38 |
+ bool fullscreen = false, |
|
| 39 |
+ bool transparent = false |
|
| 40 |
+ ); |
|
| 41 |
+ ~GLBackendSDL(); |
|
| 42 |
+ GLBackendSDL(GLBackendSDL &&) noexcept; |
|
| 43 |
+ GLBackendSDL(GLBackendSDL const &) = delete; |
|
| 44 |
+ GLBackendSDL & operator=(GLBackendSDL &&) = delete; |
|
| 45 |
+ GLBackendSDL & operator=(GLBackendSDL const &) = delete; |
|
| 46 |
+ |
|
| 47 |
+ //// Context |
|
| 48 |
+ |
|
| 49 |
+ void current() override; |
|
| 50 |
+ |
|
| 51 |
+ //// Render loop |
|
| 52 |
+ |
|
| 53 |
+ void swap() override; |
|
| 54 |
+ |
|
| 55 |
+ void events() override; |
|
| 56 |
+ |
|
| 57 |
+ bool running() const override; |
|
| 58 |
+ bool running(bool running) override; |
|
| 59 |
+ |
|
| 60 |
+ float time() const override; |
|
| 61 |
+ float time(float time) override; |
|
| 62 |
+ |
|
| 63 |
+ //// Input and output |
|
| 64 |
+ |
|
| 65 |
+ void lock(bool lock) override; |
|
| 66 |
+ |
|
| 67 |
+ bool key (std::string const & key) const override; |
|
| 68 |
+ bool button(int button) const override; |
|
| 69 |
+ |
|
| 70 |
+ //// Debug |
|
| 71 |
+ |
|
| 72 |
+ std::string debug_info() const override; |
|
| 73 |
+ |
|
| 74 |
+protected: |
|
| 75 |
+ |
|
| 76 |
+ //// Special member functions |
|
| 77 |
+ |
|
| 78 |
+ void destroy_(); |
|
| 79 |
+ |
|
| 80 |
+protected: |
|
| 81 |
+ |
|
| 82 |
+ //// Context |
|
| 83 |
+ |
|
| 84 |
+ SDL_Window * window_; |
|
| 85 |
+ SDL_GLContext context_; |
|
| 86 |
+ |
|
| 87 |
+ //// Render loop |
|
| 88 |
+ |
|
| 89 |
+ bool running_; |
|
| 90 |
+ float time_; |
|
| 91 |
+ |
|
| 92 |
+}; |
|
| 93 |
+ |
|
| 94 |
+ |
|
| 95 |
+/// Inline definitions |
|
| 96 |
+ |
|
| 97 |
+inline void GLBackendSDL::current() |
|
| 98 |
+{
|
|
| 99 |
+ SDL_GL_MakeCurrent(window_, context_); |
|
| 100 |
+} |
|
| 101 |
+ |
|
| 102 |
+inline void GLBackendSDL::swap() |
|
| 103 |
+{
|
|
| 104 |
+ SDL_GL_SwapWindow(window_); |
|
| 105 |
+} |
|
| 106 |
+ |
|
| 107 |
+inline bool GLBackendSDL::running(bool running) |
|
| 108 |
+{
|
|
| 109 |
+ running_ = running; |
|
| 110 |
+ return running; |
|
| 111 |
+} |
|
| 112 |
+ |
|
| 113 |
+inline bool GLBackendSDL::running() const |
|
| 114 |
+{
|
|
| 115 |
+ return running_; |
|
| 116 |
+} |
|
| 117 |
+ |
|
| 118 |
+inline float GLBackendSDL::time() const |
|
| 119 |
+{
|
|
| 120 |
+ // return (float)SDL_GetTicks() / 1000.0F - time_; |
|
| 121 |
+ return |
|
| 122 |
+ (float)SDL_GetPerformanceCounter() / |
|
| 123 |
+ (float)SDL_GetPerformanceFrequency() |
|
| 124 |
+ - time_; |
|
| 125 |
+} |
|
| 126 |
+ |
|
| 127 |
+inline float GLBackendSDL::time(float time) |
|
| 128 |
+{
|
|
| 129 |
+ // time_ = (float)SDL_GetTicks() / 1000.0F - time; |
|
| 130 |
+ time_ = |
|
| 131 |
+ (float)SDL_GetPerformanceCounter() / |
|
| 132 |
+ (float)SDL_GetPerformanceFrequency() |
|
| 133 |
+ - time; |
|
| 134 |
+ return time; |
|
| 135 |
+} |
|
| 136 |
+ |
|
| 137 |
+inline void GLBackendSDL::lock(bool lock) |
|
| 138 |
+{
|
|
| 139 |
+ SDL_SetRelativeMouseMode(lock ? SDL_TRUE : SDL_FALSE); |
|
| 140 |
+} |
|
| 141 |
+ |
|
| 142 |
+inline bool GLBackendSDL::key(std::string const & key) const |
|
| 143 |
+{
|
|
| 144 |
+ auto * keys = SDL_GetKeyboardState(nullptr); |
|
| 145 |
+ if (key == "Enter") |
|
| 146 |
+ return keys[SDL_SCANCODE_RETURN]; |
|
| 147 |
+ else if (key == "Control") |
|
| 148 |
+ return keys[SDL_SCANCODE_RCTRL] || keys[SDL_SCANCODE_LCTRL]; |
|
| 149 |
+ else if (key == "Shift") |
|
| 150 |
+ return keys[SDL_SCANCODE_RSHIFT] || keys[SDL_SCANCODE_LSHIFT]; |
|
| 151 |
+ else if (key == "Alt") |
|
| 152 |
+ return keys[SDL_SCANCODE_RALT] || keys[SDL_SCANCODE_LALT]; |
|
| 153 |
+ else |
|
| 154 |
+ return keys[SDL_GetScancodeFromName(key.c_str())]; |
|
| 155 |
+} |
|
| 156 |
+ |
|
| 157 |
+inline bool GLBackendSDL::button(int button) const |
|
| 158 |
+{
|
|
| 159 |
+ return SDL_GetMouseState(nullptr, nullptr) & (Uint32)SDL_BUTTON(button); |
|
| 160 |
+} |
|
| 161 |
+ |
|
| 162 |
+ |
|
| 163 |
+/// Guards |
|
| 164 |
+ |
|
| 165 |
+#endif |
|
| 166 |
+#endif |
| 0 | 167 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,304 @@ |
| 1 |
+/// Guards |
|
| 2 |
+ |
|
| 3 |
+ |
|
| 4 |
+#ifdef GLBACKEND_SDL |
|
| 5 |
+ |
|
| 6 |
+ |
|
| 7 |
+/// Includes |
|
| 8 |
+ |
|
| 9 |
+ |
|
| 10 |
+#include <glbackend_sdl.hpp> |
|
| 11 |
+ |
|
| 12 |
+#include <functional> |
|
| 13 |
+#include <sstream> |
|
| 14 |
+#include <string> |
|
| 15 |
+#include <type_traits> |
|
| 16 |
+#include <utility> |
|
| 17 |
+ |
|
| 18 |
+#include <glbase.hpp> |
|
| 19 |
+#include <glbackend.hpp> |
|
| 20 |
+ |
|
| 21 |
+#include <SDL2/SDL.h> |
|
| 22 |
+#include <SDL2/SDL_error.h> |
|
| 23 |
+#include <SDL2/SDL_events.h> |
|
| 24 |
+#include <SDL2/SDL_keycode.h> |
|
| 25 |
+#include <SDL2/SDL_version.h> |
|
| 26 |
+ |
|
| 27 |
+// NOLINTNEXTLINE |
|
| 28 |
+#define STR_EXCEPTION GLBase::Exception |
|
| 29 |
+#include <str.hpp> |
|
| 30 |
+ |
|
| 31 |
+ |
|
| 32 |
+/// Constants |
|
| 33 |
+ |
|
| 34 |
+ |
|
| 35 |
+auto static constexpr sdl_subsystems_ = |
|
| 36 |
+ SDL_INIT_VIDEO | |
|
| 37 |
+ SDL_INIT_EVENTS | |
|
| 38 |
+ SDL_INIT_TIMER; |
|
| 39 |
+ |
|
| 40 |
+ |
|
| 41 |
+/// Special member functions |
|
| 42 |
+ |
|
| 43 |
+ |
|
| 44 |
+GLBackendSDL::GLBackendSDL( |
|
| 45 |
+ std::string const & title, |
|
| 46 |
+ std::array<int, 2> size, |
|
| 47 |
+ std::array<int, 2> version, |
|
| 48 |
+ int samples, |
|
| 49 |
+ bool fullscreen, |
|
| 50 |
+ bool transparent |
|
| 51 |
+) |
|
| 52 |
+: |
|
| 53 |
+ GLBackend(), |
|
| 54 |
+ window_ {nullptr},
|
|
| 55 |
+ context_{nullptr},
|
|
| 56 |
+ running_{true},
|
|
| 57 |
+ time_ {0.0F}
|
|
| 58 |
+{
|
|
| 59 |
+ // Backend init |
|
| 60 |
+ if (SDL_InitSubSystem(sdl_subsystems_) != 0) |
|
| 61 |
+ STR_THROW( |
|
| 62 |
+ "Failed to initialize SDL" << ":\n" << |
|
| 63 |
+ SDL_GetError() |
|
| 64 |
+ ); |
|
| 65 |
+ |
|
| 66 |
+ // Window options |
|
| 67 |
+ SDL_GL_ResetAttributes(); |
|
| 68 |
+ auto window_flags = Uint32{0};
|
|
| 69 |
+ window_flags |= SDL_WINDOW_OPENGL; |
|
| 70 |
+ if (fullscreen) |
|
| 71 |
+ window_flags |= SDL_WINDOW_FULLSCREEN; |
|
| 72 |
+ if (transparent) |
|
| 73 |
+ {
|
|
| 74 |
+ window_flags |= SDL_WINDOW_BORDERLESS; |
|
| 75 |
+ window_flags |= SDL_WINDOW_ALWAYS_ON_TOP; |
|
| 76 |
+ } |
|
| 77 |
+ if (size[0] == 0 || size[1] == 0) |
|
| 78 |
+ {
|
|
| 79 |
+ auto mode = SDL_DisplayMode{};
|
|
| 80 |
+ SDL_GetCurrentDisplayMode(0, &mode); |
|
| 81 |
+ size[0] = mode.w; |
|
| 82 |
+ size[1] = mode.h; |
|
| 83 |
+ } |
|
| 84 |
+ size_ = size; |
|
| 85 |
+ |
|
| 86 |
+ // Context options |
|
| 87 |
+ auto context_flags = int{0};
|
|
| 88 |
+ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, SDL_TRUE); |
|
| 89 |
+ SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); // NOLINT |
|
| 90 |
+ SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); // NOLINT |
|
| 91 |
+ SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); // NOLINT |
|
| 92 |
+ SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8); // NOLINT |
|
| 93 |
+ SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); // NOLINT |
|
| 94 |
+ SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); // NOLINT |
|
| 95 |
+ if (samples) |
|
| 96 |
+ {
|
|
| 97 |
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); |
|
| 98 |
+ SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, samples); |
|
| 99 |
+ } |
|
| 100 |
+ if (version[0]) |
|
| 101 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, version[0]); |
|
| 102 |
+ if (version[1]) |
|
| 103 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, version[1]); |
|
| 104 |
+ if ((version[0] == 3 && version[1] >= 2) || version[0] >= 4) // NOLINT |
|
| 105 |
+ {
|
|
| 106 |
+ SDL_GL_SetAttribute( |
|
| 107 |
+ SDL_GL_CONTEXT_PROFILE_MASK, |
|
| 108 |
+ SDL_GL_CONTEXT_PROFILE_CORE |
|
| 109 |
+ ); |
|
| 110 |
+ context_flags |= SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG; // NOLINT |
|
| 111 |
+ } |
|
| 112 |
+ if (debug() >= 1) |
|
| 113 |
+ context_flags |= SDL_GL_CONTEXT_DEBUG_FLAG; // NOLINT |
|
| 114 |
+ else if ((version[0] == 4 && version[1] >= 6) || version[0] >= 5) // NOLINT |
|
| 115 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_NO_ERROR, SDL_TRUE); |
|
| 116 |
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, context_flags); |
|
| 117 |
+ |
|
| 118 |
+ try |
|
| 119 |
+ {
|
|
| 120 |
+ // Window |
|
| 121 |
+ window_ = SDL_CreateWindow( |
|
| 122 |
+ title.c_str(), |
|
| 123 |
+ SDL_WINDOWPOS_UNDEFINED, // NOLINT |
|
| 124 |
+ SDL_WINDOWPOS_UNDEFINED, // NOLINT |
|
| 125 |
+ size[0], |
|
| 126 |
+ size[1], |
|
| 127 |
+ window_flags |
|
| 128 |
+ ); |
|
| 129 |
+ if (!window_) |
|
| 130 |
+ STR_THROW( |
|
| 131 |
+ "Failed to create SDL window" << ":\n" << |
|
| 132 |
+ SDL_GetError() |
|
| 133 |
+ ); |
|
| 134 |
+ |
|
| 135 |
+ // Context |
|
| 136 |
+ context_ = SDL_GL_CreateContext(window_); |
|
| 137 |
+ if (!context_) |
|
| 138 |
+ STR_THROW( |
|
| 139 |
+ "Failed to create SDL context" << ":\n" << |
|
| 140 |
+ SDL_GetError() |
|
| 141 |
+ ); |
|
| 142 |
+ SDL_GL_MakeCurrent(window_, context_); |
|
| 143 |
+ if (debug() == 0) |
|
| 144 |
+ SDL_GL_SetSwapInterval(1); |
|
| 145 |
+ init_(); |
|
| 146 |
+ |
|
| 147 |
+ // Lock |
|
| 148 |
+ if (fullscreen) |
|
| 149 |
+ GLBackendSDL::lock(true); |
|
| 150 |
+ } |
|
| 151 |
+ catch (...) |
|
| 152 |
+ {
|
|
| 153 |
+ destroy_(); |
|
| 154 |
+ throw; |
|
| 155 |
+ } |
|
| 156 |
+} |
|
| 157 |
+ |
|
| 158 |
+ |
|
| 159 |
+GLBackendSDL::~GLBackendSDL() |
|
| 160 |
+{
|
|
| 161 |
+ destroy_(); |
|
| 162 |
+} |
|
| 163 |
+ |
|
| 164 |
+ |
|
| 165 |
+GLBackendSDL::GLBackendSDL(GLBackendSDL && other) noexcept |
|
| 166 |
+: |
|
| 167 |
+ GLBackend(std::move(other)), |
|
| 168 |
+ window_ {other.window_},
|
|
| 169 |
+ context_{other.context_},
|
|
| 170 |
+ running_{other.running_},
|
|
| 171 |
+ time_ {other.time_}
|
|
| 172 |
+{
|
|
| 173 |
+ other.window_ = nullptr; |
|
| 174 |
+ other.context_ = nullptr; |
|
| 175 |
+} |
|
| 176 |
+ |
|
| 177 |
+ |
|
| 178 |
+void GLBackendSDL::destroy_() |
|
| 179 |
+{
|
|
| 180 |
+ GLBackendSDL::lock(false); |
|
| 181 |
+ if (context_) |
|
| 182 |
+ SDL_GL_DeleteContext(context_); |
|
| 183 |
+ if (window_) |
|
| 184 |
+ SDL_DestroyWindow(window_); |
|
| 185 |
+ SDL_QuitSubSystem(sdl_subsystems_); |
|
| 186 |
+} |
|
| 187 |
+ |
|
| 188 |
+ |
|
| 189 |
+/// Render loop |
|
| 190 |
+ |
|
| 191 |
+ |
|
| 192 |
+inline void GLBackendSDL::events() |
|
| 193 |
+{
|
|
| 194 |
+ auto event = SDL_Event{};
|
|
| 195 |
+ while (SDL_PollEvent(&event)) |
|
| 196 |
+ {
|
|
| 197 |
+ switch (event.type) |
|
| 198 |
+ {
|
|
| 199 |
+ case SDL_KEYDOWN: |
|
| 200 |
+ if (event.key.repeat) |
|
| 201 |
+ break; |
|
| 202 |
+ if (callback_key_) |
|
| 203 |
+ {
|
|
| 204 |
+ auto key = event.key.keysym.sym; |
|
| 205 |
+ if (key == SDLK_RETURN) |
|
| 206 |
+ callback_key_("Enter");
|
|
| 207 |
+ else if (key == SDLK_LCTRL || key == SDLK_RCTRL) |
|
| 208 |
+ callback_key_("Control");
|
|
| 209 |
+ else if (key == SDLK_LSHIFT || key == SDLK_RSHIFT) |
|
| 210 |
+ callback_key_("Shift");
|
|
| 211 |
+ else if (key == SDLK_LALT || key == SDLK_RALT) |
|
| 212 |
+ callback_key_("Alt");
|
|
| 213 |
+ else |
|
| 214 |
+ callback_key_(SDL_GetKeyName(key)); |
|
| 215 |
+ } |
|
| 216 |
+ break; |
|
| 217 |
+ case SDL_MOUSEBUTTONDOWN: |
|
| 218 |
+ if (callback_button_) |
|
| 219 |
+ callback_button_(event.button.button); |
|
| 220 |
+ break; |
|
| 221 |
+ case SDL_MOUSEWHEEL: |
|
| 222 |
+ scroll_ = {
|
|
| 223 |
+ (float)event.wheel.x, |
|
| 224 |
+ (float)event.wheel.y, |
|
| 225 |
+ }; |
|
| 226 |
+ if (callback_scroll_) |
|
| 227 |
+ callback_scroll_(scroll_); |
|
| 228 |
+ break; |
|
| 229 |
+ case SDL_MOUSEMOTION: |
|
| 230 |
+ position_ = {
|
|
| 231 |
+ (float)event.motion.x, |
|
| 232 |
+ (float)event.motion.y, |
|
| 233 |
+ }; |
|
| 234 |
+ move_ = {
|
|
| 235 |
+ (float)event.motion.xrel, |
|
| 236 |
+ (float)event.motion.yrel, |
|
| 237 |
+ }; |
|
| 238 |
+ if (callback_position_) |
|
| 239 |
+ callback_position_(position_); |
|
| 240 |
+ if (callback_move_) |
|
| 241 |
+ callback_move_(move_); |
|
| 242 |
+ break; |
|
| 243 |
+ case SDL_WINDOWEVENT: |
|
| 244 |
+ switch (event.window.event) |
|
| 245 |
+ {
|
|
| 246 |
+ case SDL_WINDOWEVENT_SIZE_CHANGED: |
|
| 247 |
+ // size_ = {
|
|
| 248 |
+ // event.window.data1, |
|
| 249 |
+ // event.window.data2, |
|
| 250 |
+ // }; |
|
| 251 |
+ SDL_GL_GetDrawableSize( |
|
| 252 |
+ window_, |
|
| 253 |
+ &size_[0], |
|
| 254 |
+ &size_[1] |
|
| 255 |
+ ); |
|
| 256 |
+ if (callback_size_) |
|
| 257 |
+ callback_size_(size_); |
|
| 258 |
+ break; |
|
| 259 |
+ case SDL_WINDOWEVENT_CLOSE: |
|
| 260 |
+ running_ = false; |
|
| 261 |
+ break; |
|
| 262 |
+ } |
|
| 263 |
+ break; |
|
| 264 |
+ } |
|
| 265 |
+ } |
|
| 266 |
+} |
|
| 267 |
+ |
|
| 268 |
+ |
|
| 269 |
+/// Debug |
|
| 270 |
+ |
|
| 271 |
+ |
|
| 272 |
+std::string GLBackendSDL::debug_info() const |
|
| 273 |
+{
|
|
| 274 |
+ auto ostream = std::ostringstream{};
|
|
| 275 |
+ |
|
| 276 |
+ auto version_compiled = SDL_version{};
|
|
| 277 |
+ auto version_linked = SDL_version{};
|
|
| 278 |
+ SDL_VERSION(&version_compiled); |
|
| 279 |
+ SDL_GetVersion(&version_linked); |
|
| 280 |
+ debug_info_(ostream, "SDL", {
|
|
| 281 |
+ {
|
|
| 282 |
+ "VERSION_COMPILED", |
|
| 283 |
+ std::to_string(version_compiled.major) + "." + |
|
| 284 |
+ std::to_string(version_compiled.minor) + "." + |
|
| 285 |
+ std::to_string(version_compiled.patch), |
|
| 286 |
+ }, |
|
| 287 |
+ {
|
|
| 288 |
+ "VERSION_LINKED", |
|
| 289 |
+ std::to_string(version_linked.major) + "." + |
|
| 290 |
+ std::to_string(version_linked.minor) + "." + |
|
| 291 |
+ std::to_string(version_linked.patch), |
|
| 292 |
+ }, |
|
| 293 |
+ }); |
|
| 294 |
+ |
|
| 295 |
+ ostream << GLBackend::debug_info(); |
|
| 296 |
+ |
|
| 297 |
+ return ostream.str(); |
|
| 298 |
+} |
|
| 299 |
+ |
|
| 300 |
+ |
|
| 301 |
+/// Guards |
|
| 302 |
+ |
|
| 303 |
+ |
|
| 304 |
+#endif |
| 0 | 305 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,31 @@ |
| 1 |
+#ifdef GLBACKEND_SDL |
|
| 2 |
+ |
|
| 3 |
+ |
|
| 4 |
+#include <SDL2/SDL.h> |
|
| 5 |
+#include <SDL2/SDL_video.h> |
|
| 6 |
+ |
|
| 7 |
+ |
|
| 8 |
+constexpr auto width = 640; |
|
| 9 |
+constexpr auto height = 480; |
|
| 10 |
+ |
|
| 11 |
+ |
|
| 12 |
+int main() |
|
| 13 |
+{
|
|
| 14 |
+ if (SDL_Init(SDL_INIT_VIDEO) < 0) |
|
| 15 |
+ return 1; |
|
| 16 |
+ auto * window = SDL_CreateWindow( |
|
| 17 |
+ "baseline_sdl", |
|
| 18 |
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, // NOLINT |
|
| 19 |
+ width, height, |
|
| 20 |
+ SDL_WINDOW_OPENGL |
|
| 21 |
+ ); |
|
| 22 |
+ if (!window) |
|
| 23 |
+ return 1; |
|
| 24 |
+ SDL_DestroyWindow(window); |
|
| 25 |
+ SDL_Quit(); |
|
| 26 |
+} |
|
| 27 |
+ |
|
| 28 |
+ |
|
| 29 |
+#else |
|
| 30 |
+int main() {}
|
|
| 31 |
+#endif |