#ifdef GLBACKEND_SDL
#include <SDL2/SDL.h>
#include <SDL2/SDL_video.h>
constexpr auto width = 640;
constexpr auto height = 480;
int main()
{
if (SDL_Init(SDL_INIT_VIDEO) < 0)
return 1;
auto * window = SDL_CreateWindow(
"baseline_sdl",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, // NOLINT
width, height,
SDL_WINDOW_OPENGL
);
if (!window)
return 1;
SDL_DestroyWindow(window);
SDL_Quit();
}
#else
int main() {}
#endif