| ... | ... |
@@ -16,6 +16,12 @@ To build, run `make`. You need the following dependencies on your system: |
| 16 | 16 |
- [GLEW][] |
| 17 | 17 |
- [GLFW][] |
| 18 | 18 |
|
| 19 |
+If you're having trouble building or running this and just want to see the |
|
| 20 |
+result, some output is saved in [`windings.ppm`](windings.ppm) and |
|
| 21 |
+[`resolve.ppm`](resolve.ppm). If you want to compare them with [Figure 7][] you |
|
| 22 |
+can run `make FE6.gif` (sic) to download it to the repository root (with |
|
| 23 |
+`wget`). |
|
| 24 |
+ |
|
| 19 | 25 |
The code prioritizes conciseness and takes a number of shortcuts: |
| 20 | 26 |
|
| 21 | 27 |
- We don't actually generate the SDFs and winding numbers from contours, we |
| ... | ... |
@@ -16,6 +16,18 @@ To build, run `make`. You need the following dependencies on your system: |
| 16 | 16 |
- [GLEW][] |
| 17 | 17 |
- [GLFW][] |
| 18 | 18 |
|
| 19 |
+The code prioritizes conciseness and takes a number of shortcuts: |
|
| 20 |
+ |
|
| 21 |
+- We don't actually generate the SDFs and winding numbers from contours, we |
|
| 22 |
+ just hard code simple circle SDFs with given winding numbers. |
|
| 23 |
+- We don't always take care to explicitly bind OpenGL state at the point of |
|
| 24 |
+ use if we happen to know that the currently bound thing is correct or |
|
| 25 |
+ harmless, which we often do for this simple program. |
|
| 26 |
+- We abuse the blend mode to add winding numbers, to avoid juggling multiple |
|
| 27 |
+ textures. If you're using clever geometry tricks to generate the SDFs this |
|
| 28 |
+ might be a problem. You might be able to use some overdraw reducing |
|
| 29 |
+ technique, like a depth pre-pass, to mitigate that. |
|
| 30 |
+ |
|
| 19 | 31 |
[`sdf-winding`]: https://git.rcrnstn.net/rcrnstn/sdf-winding |
| 20 | 32 |
[glyph]: https://en.wikipedia.org/wiki/Glyph |
| 21 | 33 |
[winding number]: https://en.wikipedia.org/wiki/Winding_number |
| ... | ... |
@@ -10,12 +10,20 @@ the inside from the outside of a glyph][TrueType]: |
| 10 | 10 |
|
| 11 | 11 |
I have not read a single word of that reference manual, proceed accordingly. |
| 12 | 12 |
|
| 13 |
+To build, run `make`. You need the following dependencies on your system: |
|
| 14 |
+ |
|
| 15 |
+- OpenGL |
|
| 16 |
+- [GLEW][] |
|
| 17 |
+- [GLFW][] |
|
| 18 |
+ |
|
| 13 | 19 |
[`sdf-winding`]: https://git.rcrnstn.net/rcrnstn/sdf-winding |
| 14 | 20 |
[glyph]: https://en.wikipedia.org/wiki/Glyph |
| 15 | 21 |
[winding number]: https://en.wikipedia.org/wiki/Winding_number |
| 16 | 22 |
[SDF]: https://en.wikipedia.org/wiki/Signed_distance_function |
| 17 | 23 |
[Figure 7]: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/FE6.gif |
| 18 | 24 |
[TrueType]: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/Chap2.html#distinguishing |
| 25 |
+[GLEW]: https://glew.sourceforge.net |
|
| 26 |
+[GLFW]: https://www.glfw.org |
|
| 19 | 27 |
|
| 20 | 28 |
## License |
| 21 | 29 |
|
| ... | ... |
@@ -2,10 +2,20 @@ |
| 2 | 2 |
|
| 3 | 3 |
[Glyph][] contour [winding number][] and [SDF][] OpenGL experiment. |
| 4 | 4 |
|
| 5 |
+This repository has a singular purpose: to roughly reproduce [Figure 7][] from |
|
| 6 |
+the [Apple TrueType Reference Manual - Chapter 2: Font Engine - Distinguishing |
|
| 7 |
+the inside from the outside of a glyph][TrueType]: |
|
| 8 |
+ |
|
| 9 |
+![Figure 7][] |
|
| 10 |
+ |
|
| 11 |
+I have not read a single word of that reference manual, proceed accordingly. |
|
| 12 |
+ |
|
| 5 | 13 |
[`sdf-winding`]: https://git.rcrnstn.net/rcrnstn/sdf-winding |
| 6 | 14 |
[glyph]: https://en.wikipedia.org/wiki/Glyph |
| 7 | 15 |
[winding number]: https://en.wikipedia.org/wiki/Winding_number |
| 8 | 16 |
[SDF]: https://en.wikipedia.org/wiki/Signed_distance_function |
| 17 |
+[Figure 7]: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/FE6.gif |
|
| 18 |
+[TrueType]: https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/Chap2.html#distinguishing |
|
| 9 | 19 |
|
| 10 | 20 |
## License |
| 11 | 21 |
|
| ... | ... |
@@ -6,3 +6,11 @@ |
| 6 | 6 |
[glyph]: https://en.wikipedia.org/wiki/Glyph |
| 7 | 7 |
[winding number]: https://en.wikipedia.org/wiki/Winding_number |
| 8 | 8 |
[SDF]: https://en.wikipedia.org/wiki/Signed_distance_function |
| 9 |
+ |
|
| 10 |
+## License |
|
| 11 |
+ |
|
| 12 |
+Licensed under the [ISC License][] unless otherwise noted, see the |
|
| 13 |
+[`LICENSE`][] file. |
|
| 14 |
+ |
|
| 15 |
+[ISC License]: https://choosealicense.com/licenses/isc |
|
| 16 |
+[`LICENSE`]: LICENSE |
| 1 | 1 |
new file mode 100644 |
| ... | ... |
@@ -0,0 +1,8 @@ |
| 1 |
+# [`sdf-winding`][] |
|
| 2 |
+ |
|
| 3 |
+[Glyph][] contour [winding number][] and [SDF][] OpenGL experiment. |
|
| 4 |
+ |
|
| 5 |
+[`sdf-winding`]: https://git.rcrnstn.net/rcrnstn/sdf-winding |
|
| 6 |
+[glyph]: https://en.wikipedia.org/wiki/Glyph |
|
| 7 |
+[winding number]: https://en.wikipedia.org/wiki/Winding_number |
|
| 8 |
+[SDF]: https://en.wikipedia.org/wiki/Signed_distance_function |