find . -type f -exec dos2unix {} + -exec mac2unix {} +
Robert Cranston authored on 27/02/2024 02:27:28... | ... |
@@ -31,7 +31,7 @@ |
31 | 31 |
// to reduce/remove system dependencies from your code. This means MinGW (DevC++ etc) in, Visual Studio OUT! |
32 | 32 |
// Visual Studio's inability to printf is unbearable and MinGW is a lot better. |
33 | 33 |
// 210524: Added glutMotionFunc in the header file. |
34 |
-// 210530: Temporary fix for the window size. It is not how I want it to be but it looks OK and will have to do for now. |
|
34 |
+// 210530: Temporary fix for the window size. It is not how I want it to be but it looks OK and will have to do for now. |
|
35 | 35 |
// 220112: Added support for modifier keys |
36 | 36 |
|
37 | 37 |
#include <windows.h> |
... | ... |
@@ -106,7 +106,7 @@ void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) |
106 | 106 |
zdepth = 32; |
107 | 107 |
else |
108 | 108 |
zdepth = 0; |
109 |
- |
|
109 |
+ |
|
110 | 110 |
// Not used yet |
111 | 111 |
// if (gContextInitMode & GLUT_STENCIL) |
112 | 112 |
// sdepth = 32; |
... | ... |
@@ -381,16 +381,16 @@ void glutIdleFunc(void (*func)(void)) |
381 | 381 |
} |
382 | 382 |
|
383 | 383 |
char glutKeyIsDown(unsigned char c) |
384 |
-{ |
|
385 |
- if (c == GLUT_KEY_SHIFT) |
|
386 |
- return ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) || |
|
387 |
- ( GetKeyState( VK_RSHIFT ) < 0 ) ) ); |
|
388 |
- if (c == GLUT_KEY_CTRL) |
|
389 |
- return ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) || |
|
390 |
- ( GetKeyState( VK_RCONTROL ) < 0 ) ) ); |
|
391 |
- if (c == GLUT_KEY_ALT) |
|
392 |
- return ( ( ( GetKeyState( VK_LMENU ) < 0 ) || |
|
393 |
- ( GetKeyState( VK_RMENU ) < 0 ) ) ); |
|
384 |
+{ |
|
385 |
+ if (c == GLUT_KEY_SHIFT) |
|
386 |
+ return ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) || |
|
387 |
+ ( GetKeyState( VK_RSHIFT ) < 0 ) ) ); |
|
388 |
+ if (c == GLUT_KEY_CTRL) |
|
389 |
+ return ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) || |
|
390 |
+ ( GetKeyState( VK_RCONTROL ) < 0 ) ) ); |
|
391 |
+ if (c == GLUT_KEY_ALT) |
|
392 |
+ return ( ( ( GetKeyState( VK_LMENU ) < 0 ) || |
|
393 |
+ ( GetKeyState( VK_RMENU ) < 0 ) ) ); |
|
394 | 394 |
|
395 | 395 |
return gKeymap[c]; |
396 | 396 |
} |
find . -type f -exec chmod -x {} +
Robert Cranston authored on 27/02/2024 02:27:271 | 1 |
new file mode 100755 |
... | ... |
@@ -0,0 +1,879 @@ |
1 |
+// Micro-GLUT, bare essentials |
|
2 |
+ |
|
3 |
+// By Ingemar Ragnemalm 2012 |
|
4 |
+// I wrote this since GLUT seems not to have been updated to support |
|
5 |
+// creation of a 3.2 context on the Mac. You can use FreeGLUT |
|
6 |
+// which has this support, but I felt I wanted something without the old-style |
|
7 |
+// material, and that is small enough to include as a single source file. |
|
8 |
+ |
|
9 |
+// 120309 First Win32 version. Incomplete, lacks timers and more. Also, most settings are not supported. |
|
10 |
+// 130204 Tried to add GL3 and GLEW. No success. |
|
11 |
+// Forgotten for too long... |
|
12 |
+// 1508013 Running with all current utities and GLEW, with the psychedelic teapot demo! |
|
13 |
+// Timers and rescaling enabled, needs testing. |
|
14 |
+// 150817: Timers and rescaling runs fine! |
|
15 |
+// Menus and warp pointer are missing, but this looks good enough for "first beta version"! |
|
16 |
+// Tested mainly with the Psychedelic Teapot example. |
|
17 |
+// 150919 Added the very useful glutKeyIsDown plus support for key up events. |
|
18 |
+// 150920: glutInitWindowPosition and glutInitWindowSize are now working |
|
19 |
+// 150923: Keyboard events now report ASCII values instead of virtual codes. Also, various special keys like arrow keys should work. |
|
20 |
+// Finally, I have taken some steps to make special key callbacks obsolete by smarter mapping of special keys. |
|
21 |
+// 151203: Added a stdio window. |
|
22 |
+// 160222: Fixed a bug affecting glutKeyIsDown (a very important call which works better now). |
|
23 |
+// 1602??: Added glutWarpPointer, glutHideCursor, glutShowCursor. |
|
24 |
+// 160309: Added glutFullScreen, glutExitFullScreen, glutToggleFullScreen. |
|
25 |
+// 170221: Added glutPositionWindow, glutReshapeWindow. Changed default behavior on resize. |
|
26 |
+// 170913: Added glutMouseIsDown, corrected support for glutMotionFunc (dragging). |
|
27 |
+// 200405: Added BeginPaint etc as response to WM_PAINT to make Windows stop sending PAINT repeatedly. |
|
28 |
+// Also avoided having events blocking timers in the event loop. |
|
29 |
+// 210524: Important overhaul! After removing WinMain and moving its functionality to glutInit, |
|
30 |
+// MicroGlut now works with MinGW, and outputs printf's properly! I also moved glewInit into MicroGlut |
|
31 |
+// to reduce/remove system dependencies from your code. This means MinGW (DevC++ etc) in, Visual Studio OUT! |
|
32 |
+// Visual Studio's inability to printf is unbearable and MinGW is a lot better. |
|
33 |
+// 210524: Added glutMotionFunc in the header file. |
|
34 |
+// 210530: Temporary fix for the window size. It is not how I want it to be but it looks OK and will have to do for now. |
|
35 |
+// 220112: Added support for modifier keys |
|
36 |
+ |
|
37 |
+#include <windows.h> |
|
38 |
+#include "glew.h" |
|
39 |
+#include <gl/gl.h> |
|
40 |
+#include "MicroGlut.h" |
|
41 |
+#include <stdio.h> |
|
42 |
+#include <io.h> |
|
43 |
+#include <fcntl.h> |
|
44 |
+ |
|
45 |
+#ifndef _WIN32 |
|
46 |
+ This line causes an error if you are not using Windows. It means that you are accidentally compiling the Windows version. |
|
47 |
+ Have a look at your paths. |
|
48 |
+#endif |
|
49 |
+ |
|
50 |
+// Vital internal variables |
|
51 |
+ |
|
52 |
+void (*gDisplay)(void); |
|
53 |
+void (*gReshape)(int width, int height); |
|
54 |
+void (*gKey)(unsigned char key, int x, int y); |
|
55 |
+void (*gKeyUp)(unsigned char key, int x, int y); |
|
56 |
+void (*gSpecialKey)(unsigned char key, int x, int y); // I consider this obsolete! |
|
57 |
+void (*gSpecialKeyUp)(unsigned char key, int x, int y); // I consider this obsolete! |
|
58 |
+void (*gMouseMoved)(int x, int y); |
|
59 |
+void (*gMouseDragged)(int x, int y); |
|
60 |
+void (*gMouseFunc)(int button, int state, int x, int y); |
|
61 |
+unsigned int gContextInitMode = GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH; |
|
62 |
+void (*gIdle)(void); |
|
63 |
+char updatePending = 1; |
|
64 |
+char gRunning = 1; |
|
65 |
+int gContextVersionMajor = 0; |
|
66 |
+int gContextVersionMinor = 0; |
|
67 |
+char gKeymap[256]; |
|
68 |
+char gButtonPressed[10] = {0,0,0,0,0,0,0,0,0,0}; |
|
69 |
+ |
|
70 |
+// Prototype |
|
71 |
+static void checktimers(); |
|
72 |
+ |
|
73 |
+// ----------- |
|
74 |
+ |
|
75 |
+// Globals (was in GLViewDataPtr) |
|
76 |
+//NSOpenGLContext *m_context; |
|
77 |
+float lastWidth, lastHeight; |
|
78 |
+//NSView *theView; |
|
79 |
+ |
|
80 |
+HWND hWnd; |
|
81 |
+HDC hDC; |
|
82 |
+HGLRC hRC; |
|
83 |
+HINSTANCE gInstance; |
|
84 |
+ |
|
85 |
+// Enable OpenGL |
|
86 |
+ |
|
87 |
+void EnableOpenGL(HWND hWnd, HDC * hDC, HGLRC * hRC) |
|
88 |
+{ |
|
89 |
+ PIXELFORMATDESCRIPTOR pfd; |
|
90 |
+ int format; |
|
91 |
+ int zdepth; // , sdepth; |
|
92 |
+#if defined WGL_CONTEXT_MAJOR_VERSION_ARB |
|
93 |
+// NOT tested because WGL_CONTEXT_MAJOR_VERSION_ARB is undefined on my computer |
|
94 |
+ int attribs[] = |
|
95 |
+ { |
|
96 |
+ WGL_CONTEXT_MAJOR_VERSION_ARB, 3, |
|
97 |
+ WGL_CONTEXT_MINOR_VERSION_ARB, 2, |
|
98 |
+ WGL_CONTEXT_FLAGS_ARB, 0, |
|
99 |
+ 0 |
|
100 |
+ }; |
|
101 |
+#endif |
|
102 |
+ // get the device context (DC) |
|
103 |
+ *hDC = GetDC( hWnd ); |
|
104 |
+ |
|
105 |
+ if (gContextInitMode & GLUT_DEPTH) |
|
106 |
+ zdepth = 32; |
|
107 |
+ else |
|
108 |
+ zdepth = 0; |
|
109 |
+ |
|
110 |
+// Not used yet |
|
111 |
+// if (gContextInitMode & GLUT_STENCIL) |
|
112 |
+// sdepth = 32; |
|
113 |
+// else |
|
114 |
+// sdepth = 0; |
|
115 |
+ |
|
116 |
+ // set the pixel format for the DC |
|
117 |
+ // MUCH OF THIS SHOULD BE OPTIONAL (like depth and stencil above)! |
|
118 |
+ ZeroMemory( &pfd, sizeof( pfd ) ); |
|
119 |
+ pfd.nSize = sizeof( pfd ); |
|
120 |
+ pfd.nVersion = 1; |
|
121 |
+ pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; |
|
122 |
+ pfd.iPixelType = PFD_TYPE_RGBA; |
|
123 |
+ pfd.cColorBits = 24; |
|
124 |
+ pfd.cDepthBits = zdepth; |
|
125 |
+ pfd.iLayerType = PFD_MAIN_PLANE; |
|
126 |
+ format = ChoosePixelFormat( *hDC, &pfd ); |
|
127 |
+ SetPixelFormat( *hDC, format, &pfd ); |
|
128 |
+ |
|
129 |
+#if defined WGL_CONTEXT_MAJOR_VERSION_ARB |
|
130 |
+// NOT tested because WGL_CONTEXT_MAJOR_VERSION_ARB is undefined on my computer |
|
131 |
+// Try to support new OpenGL! |
|
132 |
+ attribs[1] = gContextVersionMajor; |
|
133 |
+ attribs[3] = gContextVersionMinor; |
|
134 |
+ |
|
135 |
+ if(wglewIsSupported("WGL_ARB_create_context") == 1) |
|
136 |
+ { |
|
137 |
+ *hRC = wglCreateContextAttribsARB(*hDC,0, attribs); |
|
138 |
+ wglMakeCurrent(*hDC, *hRC); |
|
139 |
+ } |
|
140 |
+ else |
|
141 |
+ { //It's not possible to make a GL 3.x context. Use the old style context (GL 2.1 and before) |
|
142 |
+ // create and enable the render context (RC) |
|
143 |
+ *hRC = wglCreateContext( *hDC ); |
|
144 |
+ wglMakeCurrent( *hDC, *hRC ); |
|
145 |
+ } |
|
146 |
+#else |
|
147 |
+ *hRC = wglCreateContext( *hDC ); |
|
148 |
+ wglMakeCurrent( *hDC, *hRC ); |
|
149 |
+#endif |
|
150 |
+ |
|
151 |
+ |
|
152 |
+ glewInit(); |
|
153 |
+} |
|
154 |
+ |
|
155 |
+// Disable OpenGL |
|
156 |
+ |
|
157 |
+void DisableOpenGL(HWND hWnd, HDC hDC, HGLRC hRC) |
|
158 |
+{ |
|
159 |
+ wglMakeCurrent( NULL, NULL ); |
|
160 |
+ wglDeleteContext( hRC ); |
|
161 |
+ ReleaseDC( hWnd, hDC ); |
|
162 |
+} |
|
163 |
+ |
|
164 |
+ |
|
165 |
+ |
|
166 |
+ |
|
167 |
+ |
|
168 |
+void glutPostRedisplay() |
|
169 |
+{ |
|
170 |
+ updatePending = 1; |
|
171 |
+} |
|
172 |
+ |
|
173 |
+// ------------------ Main program --------------------- |
|
174 |
+ |
|
175 |
+//MGApplication *myApp; |
|
176 |
+//NSView *view; |
|
177 |
+//NSWindow *window; |
|
178 |
+//static struct timeval timeStart; |
|
179 |
+ |
|
180 |
+int gWindowPosX = 10; |
|
181 |
+int gWindowPosY = 50; |
|
182 |
+int gWindowWidth = 400; |
|
183 |
+int gWindowHeight = 400; |
|
184 |
+ |
|
185 |
+void glutInitWindowPosition (int x, int y) |
|
186 |
+{ |
|
187 |
+ gWindowPosX = x; |
|
188 |
+ gWindowPosY = y; |
|
189 |
+} |
|
190 |
+void glutInitWindowSize (int width, int height) |
|
191 |
+{ |
|
192 |
+ gWindowWidth = width; |
|
193 |
+ gWindowHeight = height; |
|
194 |
+} |
|
195 |
+ |
|
196 |
+void glutCreateWindow(const char *title) |
|
197 |
+{ |
|
198 |
+/* // Convert title to szTitle! |
|
199 |
+ #define MAX_LOADSTRING 100 |
|
200 |
+ TCHAR szTitle[MAX_LOADSTRING]; // The title bar text |
|
201 |
+ int size_needed = MultiByteToWideChar(CP_UTF8, 0, &title[0], strlen(title), NULL, 0); |
|
202 |
+ MultiByteToWideChar(CP_UTF8, 0, &title[0], strlen(title), &szTitle[0], size_needed); |
|
203 |
+ szTitle[size_needed] = 0; // Zero terminate |
|
204 |
+ |
|
205 |
+ // Convert class name to szCn! |
|
206 |
+ #define MAX_LOADSTRING 100 |
|
207 |
+ char cn[] = "MicroGlutWC"; |
|
208 |
+ TCHAR szCn[MAX_LOADSTRING]; // The title bar text |
|
209 |
+ size_needed = MultiByteToWideChar(CP_UTF8, 0, &cn[0], strlen(cn), NULL, 0); |
|
210 |
+ MultiByteToWideChar(CP_UTF8, 0, &cn[0], strlen(cn), &szCn[0], size_needed); |
|
211 |
+ szCn[size_needed] = 0; // Zero terminate |
|
212 |
+*/ |
|
213 |
+ |
|
214 |
+/* RECT r; |
|
215 |
+ r.left = gWindowPosX; |
|
216 |
+ r.top = gWindowPosY; |
|
217 |
+ r.right = gWindowWidth+gWindowPosX; |
|
218 |
+ r.bottom = gWindowHeight+gWindowPosY; |
|
219 |
+ r.left = 0; |
|
220 |
+ r.top = 0; |
|
221 |
+ r.right = gWindowWidth; |
|
222 |
+ r.bottom = gWindowHeight; |
|
223 |
+ |
|
224 |
+ AdjustWindowRect(&r, WS_CAPTION | WS_POPUPWINDOW, 0); |
|
225 |
+*/ |
|
226 |
+ |
|
227 |
+// Grabbed from FreeGLUT since AdjustWindowRect did not work for me |
|
228 |
+ // create main window |
|
229 |
+ int h = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CXDLGFRAME)*2 + gWindowHeight; |
|
230 |
+ int w = GetSystemMetrics(SM_CXDLGFRAME)*2 + gWindowWidth; |
|
231 |
+ |
|
232 |
+ // Same window settings as QuakeII |
|
233 |
+ // WS_BORDER WS_DLGFRAME WS_CLIPSIBLINGS |
|
234 |
+// hWnd = CreateWindowEx(WS_EX_APPWINDOW, |
|
235 |
+// g_appName, title, |
|
236 |
+// WS_BORDER | WS_DLGFRAME | WS_CLIPSIBLINGS, |
|
237 |
+// CW_USEDEFAULT, CW_USEDEFAULT, w, h, |
|
238 |
+// NULL, NULL, g_hMainInst, NULL); |
|
239 |
+ |
|
240 |
+// This is with a +10 offset which gives the proper size. I am not happy with this but it will have to do for now since none of |
|
241 |
+// the "real" methods gave the right result. |
|
242 |
+ hWnd = CreateWindow("MicroGlutWC", title, |
|
243 |
+ WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE | WS_OVERLAPPEDWINDOW, |
|
244 |
+ gWindowPosX, gWindowPosY, w+10, h+10, |
|
245 |
+ NULL, NULL, gInstance, NULL); |
|
246 |
+ |
|
247 |
+/* |
|
248 |
+ hWnd = CreateWindow( |
|
249 |
+// szCn, szTitle, |
|
250 |
+ "MicroGlutWC", title, |
|
251 |
+ WS_CAPTION | WS_POPUPWINDOW | WS_VISIBLE | WS_OVERLAPPEDWINDOW, // WS_OVERLAPPEDWINDOW gives rescalable window |
|
252 |
+// 0, 0, 256, 256, |
|
253 |
+// r.left, r.top, r.right-r.left, r.bottom-r.top, |
|
254 |
+// gWindowPosX, gWindowPosY, r.right-r.left, r.bottom-r.top, |
|
255 |
+ gWindowPosX, gWindowPosY, gWindowWidth + 16, gWindowHeight + 39, // Hard-coded because I get AdjustWindowRect wrong |
|
256 |
+ NULL, NULL, gInstance, NULL ); |
|
257 |
+ if (hWnd == NULL) |
|
258 |
+ printf("No window\n"); |
|
259 |
+*/ |
|
260 |
+ // enable OpenGL for the window |
|
261 |
+ EnableOpenGL( hWnd, &hDC, &hRC ); |
|
262 |
+} |
|
263 |
+ |
|
264 |
+ |
|
265 |
+void glutMainLoop() |
|
266 |
+{ |
|
267 |
+ BOOL quit = 0; |
|
268 |
+ MSG msg; |
|
269 |
+ |
|
270 |
+ // program main loop |
|
271 |
+ while ( !quit ) |
|
272 |
+ { |
|
273 |
+ |
|
274 |
+ // check for messages |
|
275 |
+ if ( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) ) |
|
276 |
+ { |
|
277 |
+ // handle or dispatch messages |
|
278 |
+ if ( msg.message == WM_QUIT ) |
|
279 |
+ { |
|
280 |
+ quit = TRUE; |
|
281 |
+ } |
|
282 |
+ else |
|
283 |
+ { |
|
284 |
+ TranslateMessage( &msg ); |
|
285 |
+ DispatchMessage( &msg ); |
|
286 |
+ } |
|
287 |
+ } |
|
288 |
+// else - SKIPPED in order not to have events blocking timers |
|
289 |
+ { |
|
290 |
+ if (updatePending) |
|
291 |
+ { |
|
292 |
+ gDisplay(); |
|
293 |
+ updatePending = 0; |
|
294 |
+ } |
|
295 |
+ if (gIdle) |
|
296 |
+ gIdle(); |
|
297 |
+ // TIMERS! |
|
298 |
+ checktimers(); |
|
299 |
+ } |
|
300 |
+ } |
|
301 |
+} |
|
302 |
+ |
|
303 |
+// This won't work yet |
|
304 |
+//void glutCheckLoop() |
|
305 |
+//{ |
|
306 |
+//} |
|
307 |
+ |
|
308 |
+void glutDisplayFunc(void (*func)(void)) |
|
309 |
+{ |
|
310 |
+ gDisplay = func; |
|
311 |
+} |
|
312 |
+ |
|
313 |
+void glutReshapeFunc(void (*func)(int width, int height)) |
|
314 |
+{ |
|
315 |
+ gReshape = func; |
|
316 |
+ if (func != NULL) |
|
317 |
+ gReshape(gWindowWidth, gWindowHeight); |
|
318 |
+} |
|
319 |
+ |
|
320 |
+void glutKeyboardFunc(void (*func)(unsigned char key, int x, int y)) |
|
321 |
+{ |
|
322 |
+ gKey = func; |
|
323 |
+} |
|
324 |
+ |
|
325 |
+void glutKeyboardUpFunc(void (*func)(unsigned char key, int x, int y)) |
|
326 |
+{ |
|
327 |
+ gKeyUp = func; |
|
328 |
+} |
|
329 |
+ |
|
330 |
+// I consider this obsolete! |
|
331 |
+void glutSpecialFunc(void (*func)(unsigned char key, int x, int y)) |
|
332 |
+{ |
|
333 |
+ gSpecialKey = func; |
|
334 |
+} |
|
335 |
+ |
|
336 |
+// I consider this obsolete! |
|
337 |
+void glutSpecialUpFunc(void (*func)(unsigned char key, int x, int y)) |
|
338 |
+{ |
|
339 |
+ gSpecialKeyUp = func; |
|
340 |
+} |
|
341 |
+ |
|
342 |
+void glutPassiveMotionFunc(void (*func)(int x, int y)) |
|
343 |
+{ |
|
344 |
+ gMouseMoved = func; |
|
345 |
+} |
|
346 |
+ |
|
347 |
+void glutMotionFunc(void (*func)(int x, int y)) |
|
348 |
+{ |
|
349 |
+ gMouseDragged = func; |
|
350 |
+} |
|
351 |
+ |
|
352 |
+void glutMouseFunc(void (*func)(int button, int state, int x, int y)) |
|
353 |
+{ |
|
354 |
+ gMouseFunc = func; |
|
355 |
+} |
|
356 |
+ |
|
357 |
+// You can safely skip this |
|
358 |
+void glutSwapBuffers() |
|
359 |
+{ |
|
360 |
+ SwapBuffers(hDC); |
|
361 |
+} |
|
362 |
+ |
|
363 |
+int glutGet(int type) |
|
364 |
+{ |
|
365 |
+// struct timeval tv; |
|
366 |
+ |
|
367 |
+// gettimeofday(&tv, NULL); |
|
368 |
+// return (tv.tv_usec - timeStart.tv_usec) / 1000 + (tv.tv_sec - timeStart.tv_sec)*1000; |
|
369 |
+ |
|
370 |
+ return GetTickCount(); |
|
371 |
+} |
|
372 |
+ |
|
373 |
+void glutInitDisplayMode(unsigned int mode) |
|
374 |
+{ |
|
375 |
+ gContextInitMode = mode; |
|
376 |
+} |
|
377 |
+ |
|
378 |
+void glutIdleFunc(void (*func)(void)) |
|
379 |
+{ |
|
380 |
+ gIdle = func; |
|
381 |
+} |
|
382 |
+ |
|
383 |
+char glutKeyIsDown(unsigned char c) |
|
384 |
+{ |
|
385 |
+ if (c == GLUT_KEY_SHIFT) |
|
386 |
+ return ( ( ( GetKeyState( VK_LSHIFT ) < 0 ) || |
|
387 |
+ ( GetKeyState( VK_RSHIFT ) < 0 ) ) ); |
|
388 |
+ if (c == GLUT_KEY_CTRL) |
|
389 |
+ return ( ( ( GetKeyState( VK_LCONTROL ) < 0 ) || |
|
390 |
+ ( GetKeyState( VK_RCONTROL ) < 0 ) ) ); |
|
391 |
+ if (c == GLUT_KEY_ALT) |
|
392 |
+ return ( ( ( GetKeyState( VK_LMENU ) < 0 ) || |
|
393 |
+ ( GetKeyState( VK_RMENU ) < 0 ) ) ); |
|
394 |
+ |
|
395 |
+ return gKeymap[c]; |
|
396 |
+} |
|
397 |
+ |
|
398 |
+static unsigned char scan2ascii(WPARAM vk, LPARAM scancode) |
|
399 |
+{ |
|
400 |
+ static HKL layout; |
|
401 |
+ static unsigned char State[256]; |
|
402 |
+ int count; |
|
403 |
+ static short unsigned int chars1[2]; |
|
404 |
+ |
|
405 |
+ layout = GetKeyboardLayout(0); |
|
406 |
+ if (GetKeyboardState(State)==FALSE) |
|
407 |
+ return 0; |
|
408 |
+ count = ToAsciiEx(vk,scancode,State,&chars1[0],0,layout); |
|
409 |
+ if (count > 0) return (char)chars1[0]; |
|
410 |
+ else return 0; |
|
411 |
+} |
|
412 |
+ |
|
413 |
+static void doKeyboardEvent(WPARAM wParam, LPARAM lParam, void (*keyFunc)(unsigned char key, int x, int y), void (specialKeyFunc)(unsigned char key, int x, int y), char keyMapValue) |
|
414 |
+{ |
|
415 |
+ unsigned char c; |
|
416 |
+ |
|
417 |
+ switch(wParam) |
|
418 |
+ { |
|
419 |
+ case VK_F1: |
|
420 |
+ c = GLUT_KEY_F1; break; |
|
421 |
+ case VK_F2: |
|
422 |
+ c = GLUT_KEY_F2; break; |
|
423 |
+ case VK_F3: |
|
424 |
+ c = GLUT_KEY_F3; break; |
|
425 |
+ case VK_F4: |
|
426 |
+ c = GLUT_KEY_F4; break; |
|
427 |
+ case VK_F5: |
|
428 |
+ c = GLUT_KEY_F5; break; |
|
429 |
+ case VK_F6: |
|
430 |
+ c = GLUT_KEY_F6; break; |
|
431 |
+ case VK_F7: |
|
432 |
+ c = GLUT_KEY_F7; break; |
|
433 |
+// F8 and up ignored since they are not possible on some keyboards - like mine |
|
434 |
+ |
|
435 |
+ case VK_LEFT: |
|
436 |
+ c = GLUT_KEY_LEFT; break; |
|
437 |
+ case VK_UP: |
|
438 |
+ c = GLUT_KEY_UP; break; |
|
439 |
+ case VK_RIGHT: |
|
440 |
+ c = GLUT_KEY_RIGHT; break; |
|
441 |
+ case VK_DOWN: |
|
442 |
+ c = GLUT_KEY_DOWN; break; |
|
443 |
+ |
|
444 |
+ case VK_ESCAPE: |
|
445 |
+ c = GLUT_KEY_ESC; break; |
|
446 |
+ case VK_PRIOR: |
|
447 |
+ c = GLUT_KEY_PAGE_UP; break; |
|
448 |
+ case VK_NEXT: |
|
449 |
+ c = GLUT_KEY_PAGE_DOWN; break; |
|
450 |
+ case VK_HOME: |
|
451 |
+ c = GLUT_KEY_HOME; break; |
|
452 |
+ case VK_END: |
|
453 |
+ c = GLUT_KEY_END; break; |
|
454 |
+ case VK_INSERT: |
|
455 |
+ c = GLUT_KEY_INSERT; break; |
|
456 |
+ default: |
|
457 |
+ c = scan2ascii(wParam,lParam); |
|
458 |
+ if (c == 0) return; |
|
459 |
+ } |
|
460 |
+ if (keyFunc != NULL) |
|
461 |
+ { |
|
462 |
+ keyFunc(c, 0, 0); // TO DO: x and y |
|
463 |
+ } |
|
464 |
+ else |
|
465 |
+ if (specialKeyFunc != NULL && c < 32) |
|
466 |
+ { |
|
467 |
+ specialKeyFunc(c, 0, 0); // TO DO: x and y |
|
468 |
+ } |
|
469 |
+ gKeymap[c] = keyMapValue; |
|
470 |
+ //printf("key %i %i\n", c, keyMapValue); |
|
471 |
+} |
|
472 |
+ |
|
473 |
+ |
|
474 |
+LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) |
|
475 |
+{ |
|
476 |
+ int x = LOWORD(lParam); |
|
477 |
+ int y = HIWORD(lParam); |
|
478 |
+// static char firstTime = 1; |
|
479 |
+// |
|
480 |
+// if (firstTime) |
|
481 |
+// { |
|
482 |
+// if (gReshape != NULL) |
|
483 |
+// gReshape(gWindowWidth, gWindowHeight); |
|
484 |
+// firstTime = 0; |
|
485 |
+// } |
|
486 |
+ |
|
487 |
+ switch (message) |
|
488 |
+ { |
|
489 |
+ case WM_LBUTTONUP: |
|
490 |
+ if (gMouseFunc != NULL) |
|
491 |
+ gMouseFunc(GLUT_LEFT_BUTTON, GLUT_UP, x, y); |
|
492 |
+ gButtonPressed[0] = 0; |
|
493 |
+ break; |
|
494 |
+ |
|
495 |
+ case WM_LBUTTONDOWN: |
|
496 |
+ if (gMouseFunc != NULL) |
|
497 |
+ gMouseFunc(GLUT_LEFT_BUTTON, GLUT_DOWN, x, y); |
|
498 |
+ gButtonPressed[0] = 1; |
|
499 |
+ break; |
|
500 |
+ |
|
501 |
+ case WM_RBUTTONUP: |
|
502 |
+ if (gMouseFunc != NULL) |
|
503 |
+ gMouseFunc(GLUT_RIGHT_BUTTON, GLUT_UP, x, y); |
|
504 |
+ gButtonPressed[1] = 0; |
|
505 |
+ break; |
|
506 |
+ |
|
507 |
+ case WM_RBUTTONDOWN: |
|
508 |
+ if (gMouseFunc != NULL) |
|
509 |
+ gMouseFunc(GLUT_RIGHT_BUTTON, GLUT_DOWN, x, y); |
|
510 |
+ gButtonPressed[1] = 1; |
|
511 |
+ break; |
|
512 |
+ |
|
513 |
+ case WM_MOUSEMOVE: |
|
514 |
+ if (gMouseMoved != NULL) |
|
515 |
+ gMouseMoved(x, y); |
|
516 |
+ if (gButtonPressed[0] || gButtonPressed[1]) |
|
517 |
+ if (gMouseDragged != NULL) |
|
518 |
+ gMouseDragged(x, y); |
|
519 |
+ break; |
|
520 |
+ |
|
521 |
+ case WM_CREATE: |
|
522 |
+ return 0; |
|
523 |
+ |
|
524 |
+ case WM_CLOSE: |
|
525 |
+ PostQuitMessage( 0 ); |
|
526 |
+ return 0; |
|
527 |
+ |
|
528 |
+ case WM_DESTROY: |
|
529 |
+ return 0; |
|
530 |
+ |
|
531 |
+ case WM_KEYDOWN: |
|
532 |
+ doKeyboardEvent(wParam, lParam, gKey, gSpecialKey, 1); |
|
533 |
+ return 0; |
|
534 |
+ case WM_KEYUP: |
|
535 |
+ doKeyboardEvent(wParam, lParam, gKeyUp, gSpecialKeyUp, 0); |
|
536 |
+ return 0; |
|
537 |
+ |
|
538 |
+ case WM_SIZE: |
|
539 |
+ if (gReshape != NULL) |
|
540 |
+ gReshape(LOWORD(lParam), HIWORD(lParam)); |
|
541 |
+ else |
|
542 |
+ { glViewport(0,0,LOWORD(lParam), HIWORD(lParam)); |
|
543 |
+ glutPostRedisplay(); |
|
544 |
+ } |
|
545 |
+ break; |
|
546 |
+ case WM_PAINT: // Don't have Windows fighting us while resize! |
|
547 |
+ if (gDisplay) |
|
548 |
+ { |
|
549 |
+ PAINTSTRUCT ps; |
|
550 |
+ BeginPaint(hWnd, &ps); // Added to make Windows stop sending PAINT repeatedly. |
|
551 |
+ OutputDebugStringA("paint\n"); |
|
552 |
+ gDisplay(); |
|
553 |
+ EndPaint(hWnd, &ps); |
|
554 |
+ updatePending = 0; |
|
555 |
+ } |
|
556 |
+ break; |
|
557 |
+ case WM_ERASEBKGND: |
|
558 |
+ return 1; |
|
559 |
+ break; |
|
560 |
+ default: |
|
561 |
+ return DefWindowProc( hWnd, message, wParam, lParam ); |
|
562 |
+ } |
|
563 |
+ |
|
564 |
+ return 0; |
|
565 |
+} |
|
566 |
+ |
|
567 |
+void glutInit(int *argcp, char **argv) |
|
568 |
+{ |
|
569 |
+ int i; |
|
570 |
+ int hCrt; |
|
571 |
+ FILE *hf; |
|
572 |
+ |
|
573 |
+ for (i = 0; i < 256; i++) gKeymap[i] = 0; |
|
574 |
+ |
|
575 |
+ WNDCLASS wc; |
|
576 |
+ |
|
577 |
+ gInstance = GetModuleHandle(NULL); |
|
578 |
+ // register window class |
|
579 |
+ wc.style = CS_OWNDC; |
|
580 |
+ wc.lpfnWndProc = WndProc; |
|
581 |
+ wc.cbClsExtra = 0; |
|
582 |
+ wc.cbWndExtra = 0; |
|
583 |
+ wc.hInstance = gInstance; |
|
584 |
+ wc.hIcon = LoadIcon( NULL, IDI_APPLICATION ); |
|
585 |
+ wc.hCursor = LoadCursor( NULL, IDC_ARROW ); |
|
586 |
+ wc.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH ); |
|
587 |
+ wc.lpszMenuName = NULL; |
|
588 |
+ wc.lpszClassName = "MicroGlutWC"; |
|
589 |
+ if (!RegisterClass( &wc )) |
|
590 |
+ MessageBox(NULL, "RegisterClass failed", "?", MB_ICONEXCLAMATION | MB_OK); |
|
591 |
+ |
|
592 |
+ // Make printf work! |
|
593 |
+ AllocConsole(); |
|
594 |
+ hCrt = _open_osfhandle( |
|
595 |
+ //(long) |
|
596 |
+ (long long)GetStdHandle(STD_OUTPUT_HANDLE), // This gives a warning but it works. |
|
597 |
+ _O_TEXT |
|
598 |
+ ); |
|
599 |
+ hf = _fdopen( hCrt, "w" ); |
|
600 |
+ *stdout = *hf; |
|
601 |
+ i = setvbuf( stdout, NULL, _IONBF, 0 ); |
|
602 |
+ *stderr = *hf; |
|
603 |
+ |
|
604 |
+// printf("allocated console and window class\n"); |
|
605 |
+} |
|
606 |
+ |
|
607 |
+void glutClose() |
|
608 |
+{ /* shutdown OpenGL */ |
|
609 |
+ DisableOpenGL (hWnd, hDC, hRC); |
|
610 |
+ |
|
611 |
+ /* destroy the window explicitly */ |
|
612 |
+ DestroyWindow (hWnd); |
|
613 |
+ |
|
614 |
+ // return 0; // msg.wParam; |
|
615 |
+} |
|
616 |
+ |
|
617 |
+ |
|
618 |
+ |
|
619 |
+ |
|
620 |
+ |
|
621 |
+ |
|
622 |
+ |
|
623 |
+// NOTE: The timer is not designed with any multithreading in mind! |
|
624 |
+typedef struct TimerRec |
|
625 |
+{ |
|
626 |
+ int arg; |
|
627 |
+ int time; |
|
628 |
+ int repeatTime; |
|
629 |
+ void (*func)(int arg); |
|
630 |
+ char repeating; |
|
631 |
+ struct TimerRec *next; |
|
632 |
+ struct TimerRec *prev; |
|
633 |
+} TimerRec; |
|
634 |
+ |
|
635 |
+TimerRec *gTimers = NULL; |
|
636 |
+ |
|
637 |
+void glutTimerFunc(int millis, void (*func)(int arg), int arg) |
|
638 |
+{ |
|
639 |
+ TimerRec *t = (TimerRec *)malloc(sizeof(TimerRec)); |
|
640 |
+ t->arg = arg; |
|
641 |
+ t->time = millis + glutGet(GLUT_ELAPSED_TIME); |
|
642 |
+ t->repeatTime = 0; |
|
643 |
+ t->repeating = 0; |
|
644 |
+ t->func = func; |
|
645 |
+ t->next = gTimers; |
|
646 |
+ t->prev = NULL; |
|
647 |
+ if (gTimers != NULL) |
|
648 |
+ gTimers->prev = t; |
|
649 |
+ gTimers = t; |
|
650 |
+} |
|
651 |
+ |
|
652 |
+// Added by Ingemar |
|
653 |
+void glutRepeatingTimer(int millis) |
|
654 |
+{ |
|
655 |
+ TimerRec *t = (TimerRec *)malloc(sizeof(TimerRec)); |
|
656 |
+ t->arg = 0; |
|
657 |
+ t->time = millis + glutGet(GLUT_ELAPSED_TIME); |
|
658 |
+ t->repeatTime = millis; |
|
659 |
+ t->repeating = 1; |
|
660 |
+ t->func = NULL; |
|
661 |
+ t->next = gTimers; |
|
662 |
+ t->prev = NULL; |
|
663 |
+ if (gTimers != NULL) |
|
664 |
+ gTimers->prev = t; |
|
665 |
+ gTimers = t; |
|
666 |
+} |
|
667 |
+ |
|
668 |
+// From http://stackoverflow.com/questions/5801813/c-usleep-is-obsolete-workarounds-for-windows-mingw |
|
669 |
+void usleep(__int64 usec) |
|
670 |
+{ |
|
671 |
+ HANDLE timer; |
|
672 |
+ LARGE_INTEGER ft; |
|
673 |
+ |
|
674 |
+ ft.QuadPart = -(10*usec); // Convert to 100 nanosecond interval, negative value indicates relative time |
|
675 |
+ |
|
676 |
+ timer = CreateWaitableTimer(NULL, TRUE, NULL); |
|
677 |
+ SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0); |
|
678 |
+ WaitForSingleObject(timer, INFINITE); |
|
679 |
+ CloseHandle(timer); |
|
680 |
+} |
|
681 |
+ |
|
682 |
+static void checktimers() |
|
683 |
+{ |
|
684 |
+ if (gTimers != NULL) |
|
685 |
+ { |
|
686 |
+ TimerRec *t, *firethis = NULL; |
|
687 |
+ int now = glutGet(GLUT_ELAPSED_TIME); |
|
688 |
+ int nextTime = now + 1000; // Distant future, 1 second |
|
689 |
+ t = gTimers; |
|
690 |
+ for (t = gTimers; t != NULL; t = t->next) |
|
691 |
+ { |
|
692 |
+ if (t->time < nextTime) nextTime = t->time; // Time for the next one |
|
693 |
+ if (t->time < now) // See if this is due to fire |
|
694 |
+ { |
|
695 |
+ firethis = t; |
|
696 |
+ } |
|
697 |
+ } |
|
698 |
+ if (firethis != NULL) |
|
699 |
+ { |
|
700 |
+ // Fire the timer |
|
701 |
+ if (firethis->func != NULL) |
|
702 |
+ firethis->func(firethis->arg); |
|
703 |
+ else |
|
704 |
+ glutPostRedisplay(); |
|
705 |
+ // Remove the timer if it was one-shot, otherwise update the time |
|
706 |
+ if (firethis->repeating) |
|
707 |
+ { |
|
708 |
+ firethis->time = now + firethis->repeatTime; |
|
709 |
+ } |
|
710 |
+ else |
|
711 |
+ { |
|
712 |
+ if (firethis->prev != NULL) |
|
713 |
+ firethis->prev->next = firethis->next; |
|
714 |
+ else |
|
715 |
+ gTimers = firethis->next; |
|
716 |
+ if (firethis->next != NULL) |
|
717 |
+ firethis->next->prev = firethis->prev; |
|
718 |
+ free(firethis); |
|
719 |
+ } |
|
720 |
+ } |
|
721 |
+ // Otherwise, sleep until any timer should fire |
|
722 |
+ if (!updatePending) |
|
723 |
+ if (nextTime > now) |
|
724 |
+ { |
|
725 |
+ usleep((nextTime - now)*1000); |
|
726 |
+ } |
|
727 |
+ } |
|
728 |
+ else |
|
729 |
+// If no timer and no update, sleep a little to keep CPU load low |
|
730 |
+ if (!updatePending) |
|
731 |
+ usleep(10); |
|
732 |
+} |
|
733 |
+ |
|
734 |
+void glutInitContextVersion(int major, int minor) |
|
735 |
+{ |
|
736 |
+ gContextVersionMajor = major; |
|
737 |
+ gContextVersionMinor = minor; |
|
738 |
+} |
|
739 |
+ |
|
740 |
+ |
|
741 |
+void glutHideCursor() |
|
742 |
+{ |
|
743 |
+ ShowCursor(0); |
|
744 |
+} |
|
745 |
+ |
|
746 |
+void glutShowCursor() |
|
747 |
+{ |
|
748 |
+ ShowCursor(1); |
|
749 |
+} |
|
750 |
+ |
|
751 |
+void glutWarpPointer(int x, int y) |
|
752 |
+{ |
|
753 |
+ POINT coords; |
|
754 |
+ coords.x = x; |
|
755 |
+ coords.y = y; |
|
756 |
+ ClientToScreen(hWnd, &coords); |
|
757 |
+ SetCursorPos(coords.x, coords.y); |
|
758 |
+} |
|
759 |
+ |
|
760 |
+ |
|
761 |
+ |
|
762 |
+// ----------------------------- Full-screen mode support! --------------------------------- |
|
763 |
+ |
|
764 |
+static int savedWidth; |
|
765 |
+static int savedHeight; |
|
766 |
+//static int savedColourBits; |
|
767 |
+//static int savedRefreshRate; |
|
768 |
+static int savedXPosition; |
|
769 |
+static int savedYPosition; |
|
770 |
+ |
|
771 |
+// This can be useful if you want to change the resolution. |
|
772 |
+static int enterFullscreenExt(HWND hwnd, int fullscreenWidth, int fullscreenHeight, int colourBits, int refreshRate) |
|
773 |
+{ |
|
774 |
+ DEVMODE fullscreenSettings; |
|
775 |
+ int isChangeSuccessful=0; |
|
776 |
+ RECT windowBoundary; |
|
777 |
+ |
|
778 |
+ GetWindowRect(hwnd, &windowBoundary); |
|
779 |
+ savedWidth = windowBoundary.right - windowBoundary.left; |
|
780 |
+ savedHeight = windowBoundary.bottom - windowBoundary.top; |
|
781 |
+ savedXPosition = windowBoundary.left; |
|
782 |
+ savedYPosition = windowBoundary.top; |
|
783 |
+ |
|
784 |
+ EnumDisplaySettings(NULL, 0, &fullscreenSettings); |
|
785 |
+ fullscreenSettings.dmPelsWidth = fullscreenWidth; |
|
786 |
+ fullscreenSettings.dmPelsHeight = fullscreenHeight; |
|
787 |
+ fullscreenSettings.dmBitsPerPel = colourBits; |
|
788 |
+ fullscreenSettings.dmDisplayFrequency = refreshRate; |
|
789 |
+ fullscreenSettings.dmFields = DM_PELSWIDTH | |
|
790 |
+ DM_PELSHEIGHT | |
|
791 |
+ DM_BITSPERPEL | |
|
792 |
+ DM_DISPLAYFREQUENCY; |
|
793 |
+ |
|
794 |
+ SetWindowLongPtr(hwnd, GWL_EXSTYLE, WS_EX_APPWINDOW | WS_EX_TOPMOST); |
|
795 |
+ SetWindowLongPtr(hwnd, GWL_STYLE, WS_POPUP | WS_VISIBLE); |
|
796 |
+ SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, fullscreenWidth, fullscreenHeight, SWP_SHOWWINDOW); |
|
797 |
+// isChangeSuccessful = ChangeDisplaySettings(&fullscreenSettings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL; |
|
798 |
+ ShowWindow(hwnd, SW_MAXIMIZE); |
|
799 |
+ |
|
800 |
+ return isChangeSuccessful; |
|
801 |
+} |
|
802 |
+ |
|
803 |
+static int enterFullscreen(HWND hwnd) |
|
804 |
+{ |
|
805 |
+ int fullscreenWidth; |
|
806 |
+ int fullscreenHeight; |
|
807 |
+ int colourBits; |
|
808 |
+ int refreshRate; |
|
809 |
+ HDC windowHDC; |
|
810 |
+ |
|
811 |
+ windowHDC = GetDC(hwnd); |
|
812 |
+ fullscreenWidth = GetDeviceCaps(windowHDC, HORZRES); |
|
813 |
+ fullscreenHeight = GetDeviceCaps(windowHDC, VERTRES); |
|
814 |
+ colourBits = GetDeviceCaps(windowHDC, BITSPIXEL); |
|
815 |
+ refreshRate = GetDeviceCaps(windowHDC, VREFRESH); |
|
816 |
+ |
|
817 |
+ return enterFullscreenExt(hwnd, fullscreenWidth, fullscreenHeight, colourBits, refreshRate); |
|
818 |
+} |
|
819 |
+ |
|
820 |
+static int exitFullscreen(HWND hwnd) |
|
821 |
+{ |
|
822 |
+ int isChangeSuccessful; |
|
823 |
+ |
|
824 |
+ SetWindowLongPtr(hwnd, GWL_EXSTYLE, WS_EX_LEFT); |
|
825 |
+ SetWindowLongPtr(hwnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE); |
|
826 |
+ isChangeSuccessful = ChangeDisplaySettings(NULL, CDS_RESET) == DISP_CHANGE_SUCCESSFUL; |
|
827 |
+ SetWindowPos(hwnd, HWND_NOTOPMOST, savedXPosition, savedYPosition, savedWidth, savedHeight, SWP_SHOWWINDOW); |
|
828 |
+ ShowWindow(hwnd, SW_RESTORE); |
|
829 |
+ |
|
830 |
+ return isChangeSuccessful; |
|
831 |
+} |
|
832 |
+ |
|
833 |
+int isFullScreen = 0; |
|
834 |
+ |
|
835 |
+void glutFullScreen() |
|
836 |
+{ |
|
837 |
+ if (!isFullScreen) |
|
838 |
+ enterFullscreen(hWnd); |
|
839 |
+ isFullScreen = 1; |
|
840 |
+} |
|
841 |
+ |
|
842 |
+void glutExitFullScreen() |
|
843 |
+{ |
|
844 |
+ if (isFullScreen) |
|
845 |
+ exitFullscreen(hWnd); |
|
846 |
+ isFullScreen = 0; |
|
847 |
+} |
|
848 |
+ |
|
849 |
+void glutToggleFullScreen() |
|
850 |
+{ |
|
851 |
+ if (!isFullScreen) |
|
852 |
+ enterFullscreen(hWnd); |
|
853 |
+ else |
|
854 |
+ exitFullscreen(hWnd); |
|
855 |
+ isFullScreen = !isFullScreen; |
|
856 |
+} |
|
857 |
+ |
|
858 |
+// Added 2017-02-21 |
|
859 |
+void glutPositionWindow(int x, int y) |
|
860 |
+{ |
|
861 |
+ RECT r; |
|
862 |
+ GetWindowRect(hWnd, &r); |
|
863 |
+ MoveWindow(hWnd, x, y, r.right-r.left, r.bottom-r.top, TRUE); |
|
864 |
+} |
|
865 |
+ |
|
866 |
+void glutReshapeWindow(int width, int height) |
|
867 |
+{ |
|
868 |
+ RECT r; |
|
869 |
+ GetWindowRect(hWnd, &r); |
|
870 |
+ MoveWindow(hWnd, r.left, r.top, width, height, TRUE); |
|
871 |
+} |
|
872 |
+ |
|
873 |
+char glutMouseIsDown(unsigned int c) |
|
874 |
+{ |
|
875 |
+ return gButtonPressed[c]; |
|
876 |
+} |
|
877 |
+ |
|
878 |
+ |
|
879 |
+ |