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+#ifndef GLTEXTUREND_HPP_ |
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+#define GLTEXTUREND_HPP_ |
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+ |
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+ |
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+#include <array> |
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+#include <cstddef> |
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+#include <string> |
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+ |
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+#include <globject.hpp> |
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+#include <gltexture.hpp> |
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+ |
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+ |
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+/// Class |
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+ |
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+template<std::size_t N> |
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+class GLTextureND : public GLTexture |
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+{ |
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+public: |
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+ |
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+ /// Special member functions |
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+ |
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+ using Size = std::array<GLsizei, N>; |
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+ |
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+ explicit GLTextureND( |
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+ std::string object_label, |
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+ GLenum target, |
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+ GLenum binding, |
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+ GLenum size_max_name, |
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+ Size size, |
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+ GLenum internal_format = 0, |
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+ GLenum wrap = 0, |
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+ GLenum min_filter = 0, |
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+ GLenum mag_filter = 0 |
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+ ); |
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+ |
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+ /// Core |
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+ |
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+ GLOBJECT_GET(Size, size); |
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+ |
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+protected: |
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+ |
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+ /// Core |
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+ |
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+ std::size_t virtual data_size_() const override; |
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+ |
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+ /// Check |
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+ |
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+ void check_size_max_(GLenum size_max_name); |
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+ |
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+ /// String |
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+ |
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+ std::string static str_size_(Size size); |
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+ |
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+private: |
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+ |
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+ /// Core |
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+ |
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+ Size const size_; |
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+}; |
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+ |
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+ |
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+/// Explicit template instantiation |
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+ |
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+extern template class GLTextureND<1>; |
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+extern template class GLTextureND<2>; |
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+extern template class GLTextureND<3>; |
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+ |
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+ |
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+#endif // GLTEXTUREND_HPP_ |