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#include <gltest.hpp>
#include <stdexcept>
#include <string>
#include <glbackend_default.hpp>
std::vector<GLTest_> & gltests_()
{
auto static tests = std::vector<GLTest_>{};
return tests;
}
int main()
{
for (auto const & test : gltests_())
{
auto error = std::string{};
auto backend = GLBackendDefault(
test.title,
{test.width, test.height},
{test.version_major, test.version_minor}
);
backend.debug_callback([&](std::string const & message)
{
if (error.empty())
error = message;
});
test.func(backend);
if (!error.empty())
throw std::runtime_error{error};
}
}
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