#version 110
#extension GL_ARB_shading_language_include : require
#include
#include "all_topdir.h"
#include
#include "all_subdir/all_subdir.h"
#include
#include "/all_topdir.h"
#include
#include "/all_subdir/all_subdir.h"
#include "all_recursive.h"
#include
#include "all_subdir/all_recursive.h"
#include
attribute vec4 vert_position;
void main()
{
gl_Position = gl_Vertex + vert_position;
}