#version 110 #extension GL_ARB_shading_language_include : require #include #include "all_topdir.h" #include #include "all_subdir/all_subdir.h" #include #include "/all_topdir.h" #include #include "/all_subdir/all_subdir.h" #include "all_recursive.h" #include #include "all_subdir/all_recursive.h" #include attribute vec4 vert_position; void main() { gl_Position = gl_Vertex + vert_position; }