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Add input and output

Robert Cranston authored on 11/05/2021 12:27:29
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@@ -18,7 +18,10 @@
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 #include <tests/all_subdir/all_recursive.h>
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+attribute vec4 vert_position;
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+
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+
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 void main()
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 {
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-    gl_Position = gl_Vertex;
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+    gl_Position = gl_Vertex + vert_position;
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 }
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Add preprocessing include

Robert Cranston authored on 26/02/2021 16:36:35
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@@ -1,6 +1,23 @@
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 #version 110
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+#extension GL_ARB_shading_language_include : require
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+
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+
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+#include <tests/all_topdir.h>
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+#include "all_topdir.h"
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+#include <tests/all_subdir/all_subdir.h>
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+#include "all_subdir/all_subdir.h"
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+#include </tests/all_topdir.h>
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+#include "/all_topdir.h"
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+#include </tests/all_subdir/all_subdir.h>
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+#include "/all_subdir/all_subdir.h"
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+#include "all_recursive.h"
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+#include <tests/all_recursive.h>
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+#include "all_subdir/all_recursive.h"
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+#include <tests/all_subdir/all_recursive.h>
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+
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+
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 void main()
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 {
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     gl_Position = gl_Vertex;
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Add create

Robert Cranston authored on 16/05/2020 11:49:30
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new file mode 100644
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+#version 110
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+
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+
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+void main()
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+{
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+    gl_Position = gl_Vertex;
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+}