... | ... |
@@ -15,11 +15,11 @@ class Shader { |
15 | 15 |
public: |
16 | 16 |
|
17 | 17 |
Shader() : |
18 |
- paths_ {}, |
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19 |
- name_ {}, |
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- program_ {}, |
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- location_cache_{}, |
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- index_cache_ {} |
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+ program_ {}, |
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+ paths_ {}, |
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+ name_ {}, |
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+ uniform_location_cache_ {}, |
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+ uniform_block_index_cache_ {} |
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23 | 23 |
{ |
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}; |
25 | 25 |
|
... | ... |
@@ -44,7 +44,7 @@ public: |
44 | 44 |
); |
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static void uniform_buffer_delete(std::string const & name); |
46 | 46 |
static void ubo_delete(std::string const & name); |
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- GLuint program(){program_;} |
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+ GLuint program(){return program_;} |
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48 | 48 |
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49 | 49 |
private: |
50 | 50 |
|