f085ab64 | #include <string> #include <glbase.hpp> #include <globject.hpp> struct GLObjectTest : protected GLObject<GL_TEXTURE> { explicit GLObjectTest(std::string const & label) : GLObject(label) {} }; int main() { static_assert( sizeof(GLObjectTest) == sizeof(GLuint), "GLObject must be the same size as GLuint" ); GLBase::debug(2); GLObjectTest("Test object"); } |