4f14c1c2 |
#include <iostream>
#include <string>
#include <utility>
#include <glm/glm.hpp>
#include <globject.hpp>
class GLObjectTest : public GLObject
{
public:
explicit GLObjectTest()
:
GLObject(
nullptr,
nullptr,
0,
"GLObjectTest"
)
{
std::cout
<< "glm::mat4x3:" << "\n"
<< " name: " << DataTraits<glm::mat4x3>::name << "\n"
<< " columns: " << DataTraits<glm::mat4x3>::columns << "\n"
<< " rows: " << DataTraits<glm::mat4x3>::rows << "\n"
<< " format: " << str_enum_(DataTraits<glm::mat4x3>::format) << "\n"
<< " type: " << str_enum_(DataTraits<glm::mat4x3>::type) << "\n"
<< " internal_format: " << str_enum_(DataTraits<glm::mat4x3>::internal_format) << "\n";
std::cout
<< path_prefix_("path", "") << "\n"
<< path_prefix_("path", "prefix") << "\n";
// NOLINTNEXTLINE
TGA tga({1, 1}, {0, 0, 255, 127});
std::cout
<< "TGA:" << "\n"
<< " size: " << tga.size()[0] << ", " << tga.size()[1] << "\n"
<< " data size: " << tga.data().size() << "\n";
std::cout
<< str_path_ ("path") << "\n"
<< str_paths_ ({"path1", "path2"}) << "\n"
<< str_enum_ (0x01) << "\n"
<< str_error_ (GL_NO_ERROR) << "\n";
}
};
int main()
{
std::cout
<< "Supported 1.0: "
<< GLObject::supported({1, 0})
<< "\n";
std::cout
<< "GL_ACTIVE_TEXTURE: "
<< GLObject::get_integer(GL_ACTIVE_TEXTURE)
<< "\n";
GLObject::debug_callback()("Debug callback");
auto const print_debug_objects_info = []()
{
std::cout << GLObject::debug_objects_info() << "\n";
};
print_debug_objects_info();
{
auto object_test_moved = GLObjectTest{};
auto object_test = std::move(object_test_moved);
print_debug_objects_info();
}
print_debug_objects_info();
return 0;
}
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