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+#include <exception> |
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+#include <iostream> |
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+#include <string> |
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+#include <type_traits> |
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+ |
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+#include <glbase.hpp> |
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+ |
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+ |
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+struct GLBaseTest : protected GLBase |
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+{ |
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+ explicit GLBaseTest() |
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+ : |
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+ GLBase{} |
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+ { |
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+ std::cout |
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+ << path_prefix_("path", "") << "\n" |
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+ << path_prefix_("path", "prefix") << std::endl; |
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+ |
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+ try |
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+ { |
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+ TGA_::read("nonexistent"); |
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+ } |
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+ catch (std::exception const & exception) |
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+ { |
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+ std::cout << exception.what() << std::endl; |
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+ } |
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+ |
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+ // NOLINTNEXTLINE |
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+ TGA_ tga({1, 1}, {0, 0, 255, 127}); |
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+ std::cout |
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+ << "TGA:" << "\n" |
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+ << " size: " << tga.size()[0] << ", " << tga.size()[1] << "\n" |
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+ << " data size: " << tga.data().size() << std::endl; |
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+ |
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+ std::cout |
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+ << str_path_ ("path") << "\n" |
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+ << str_paths_ ({"path1", "path2"}) << "\n" |
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+ << str_enum_ (0x01) << "\n" |
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+ << str_error_ (GL_NO_ERROR) << "\n" |
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+ << str_object_type_ (GL_TEXTURE) << "\n" |
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+ << str_glsl_ (GL_FLOAT_VEC3) << "\n" |
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+ << str_format_ (GL_RGBA) << "\n" |
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+ << str_type_ (GL_FLOAT) << "\n" |
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+ << str_internal_format_(GL_RGBA32F) << std::endl; |
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+ } |
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+}; |
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+ |
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+ |
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+int main() |
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+{ |
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+ static_assert(std::is_empty<GLBase>::value, "GLBase must be empty"); |
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+ |
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+ std::cout |
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+ << "Supported 1.0: " |
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+ << GLBase::supported({1, 0}) |
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+ << std::endl; |
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+ std::cout |
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+ << "GL_ACTIVE_TEXTURE: " |
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+ << GLBase::integer(GL_ACTIVE_TEXTURE) |
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+ << std::endl; |
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+ GLBase::debug(1); |
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+ GLBase::debug_message("Debug message"); |
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+ |
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+ GLBaseTest{}; |
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+} |