58cc126e |
#include <exception>
#include <iostream>
#include <string>
#include <type_traits>
#include <glbase.hpp>
struct GLBaseTest : protected GLBase
{
explicit GLBaseTest()
:
GLBase{}
{
std::cout
<< path_prefix_("path", "") << "\n"
<< path_prefix_("path", "prefix") << std::endl;
try
{
TGA_::read("nonexistent");
}
catch (std::exception const & exception)
{
std::cout << exception.what() << std::endl;
}
// NOLINTNEXTLINE
TGA_ tga({1, 1}, {0, 0, 255, 127});
std::cout
<< "TGA:" << "\n"
<< " size: " << tga.size()[0] << ", " << tga.size()[1] << "\n"
<< " data size: " << tga.data().size() << std::endl;
std::cout
<< str_path_ ("path") << "\n"
<< str_paths_ ({"path1", "path2"}) << "\n"
<< str_enum_ (0x01) << "\n"
<< str_error_ (GL_NO_ERROR) << "\n"
<< str_object_type_ (GL_TEXTURE) << "\n"
<< str_glsl_ (GL_FLOAT_VEC3) << "\n"
<< str_format_ (GL_RGBA) << "\n"
<< str_type_ (GL_FLOAT) << "\n"
<< str_internal_format_(GL_RGBA32F) << std::endl;
}
};
int main()
{
static_assert(std::is_empty<GLBase>::value, "GLBase must be empty");
std::cout
<< "Supported 1.0: "
<< GLBase::supported({1, 0})
<< std::endl;
std::cout
<< "GL_ACTIVE_TEXTURE: "
<< GLBase::integer(GL_ACTIVE_TEXTURE)
<< std::endl;
GLBase::debug(1);
GLBase::debug_message("Debug message");
GLBaseTest{};
}
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