#ifdef GLBACKEND_SDL #include <SDL2/SDL.h> #include <SDL2/SDL_video.h> constexpr auto width = 640; constexpr auto height = 480; int main() { if (SDL_Init(SDL_INIT_VIDEO) < 0) return 1; auto * window = SDL_CreateWindow( "baseline_sdl", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, // NOLINT width, height, SDL_WINDOW_OPENGL ); if (!window) return 1; SDL_DestroyWindow(window); SDL_Quit(); } #else int main() {} #endif