#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <pthread.h>
#include <unistd.h>
#include "choices.h"
#include "match.h"
/* Initial size of buffer for storing input in memory */
#define INITIAL_BUFFER_CAPACITY 4096
/* Initial size of choices array */
#define INITIAL_CHOICE_CAPACITY 128
static int cmpchoice(const void *_idx1, const void *_idx2) {
const struct scored_result *a = _idx1;
const struct scored_result *b = _idx2;
if (a->score == b->score) {
/* To ensure a stable sort, we must also sort by the string
* pointers. We can do this since we know all the stings are
* from a contiguous memory segment (buffer in choices_t).
*/
if (a->str < b->str) {
return -1;
} else {
return 1;
}
} else if (a->score < b->score) {
return 1;
} else {
return -1;
}
}
static void *safe_realloc(void *buffer, size_t size) {
buffer = realloc(buffer, size);
if (!buffer) {
fprintf(stderr, "Error: Can't allocate memory (%zu bytes)\n", size);
abort();
}
return buffer;
}
void choices_fread(choices_t *c, FILE *file) {
/* Save current position for parsing later */
size_t buffer_start = c->buffer_size;
/* Resize buffer to at least one byte more capacity than our current
* size. This uses a power of two of INITIAL_BUFFER_CAPACITY.
* This must work even when c->buffer is NULL and c->buffer_size is 0
*/
size_t capacity = INITIAL_BUFFER_CAPACITY;
while (capacity <= c->buffer_size)
capacity *= 2;
c->buffer = safe_realloc(c->buffer, capacity);
/* Continue reading until we get a "short" read, indicating EOF */
while ((c->buffer_size += fread(c->buffer + c->buffer_size, 1, capacity - c->buffer_size, file)) == capacity) {
capacity *= 2;
c->buffer = safe_realloc(c->buffer, capacity);
}
c->buffer = safe_realloc(c->buffer, c->buffer_size + 1);
c->buffer[c->buffer_size++] = '\0';
/* Truncate buffer to used size, (maybe) freeing some memory for
* future allocations.
*/
/* Tokenize input and add to choices */
char *line = c->buffer + buffer_start;
do {
char *nl = strchr(line, '\n');
if (nl)
*nl++ = '\0';
/* Skip empty lines */
if (*line)
choices_add(c, line);
line = nl;
} while (line);
}
static void choices_resize(choices_t *c, size_t new_capacity) {
c->strings = safe_realloc(c->strings, new_capacity * sizeof(const char *));
c->capacity = new_capacity;
}
static void choices_reset_search(choices_t *c) {
free(c->results);
c->selection = c->available = 0;
c->results = NULL;
}
void choices_init(choices_t *c) {
c->strings = NULL;
c->results = NULL;
c->buffer_size = 0;
c->buffer = NULL;
c->capacity = c->size = 0;
choices_resize(c, INITIAL_CHOICE_CAPACITY);
c->worker_count = (int)sysconf(_SC_NPROCESSORS_ONLN);
choices_reset_search(c);
}
void choices_destroy(choices_t *c) {
free(c->buffer);
c->buffer = NULL;
c->buffer_size = 0;
free(c->strings);
c->strings = NULL;
c->capacity = c->size = 0;
free(c->results);
c->results = NULL;
c->available = c->selection = 0;
}
void choices_add(choices_t *c, const char *choice) {
/* Previous search is now invalid */
choices_reset_search(c);
if (c->size == c->capacity) {
choices_resize(c, c->capacity * 2);
}
c->strings[c->size++] = choice;
}
size_t choices_available(choices_t *c) {
return c->available;
}
struct worker {
pthread_t thread_id;
choices_t *choices;
const char *search;
size_t worker_count;
size_t worker_num;
struct scored_result *results;
size_t available;
};
static void *choices_search_worker(void *data) {
struct worker *w = (struct worker *)data;
const choices_t *c = w->choices;
size_t start = (w->worker_num) * c->size / c->worker_count;
size_t end = (w->worker_num + 1) * c->size / c->worker_count;
for(size_t i = start; i < end; i++) {
if (has_match(w->search, c->strings[i])) {
w->results[w->available].str = c->strings[i];
w->results[w->available].score = match(w->search, c->strings[i]);
w->available++;
}
}
return w;
}
void choices_search(choices_t *c, const char *search) {
choices_reset_search(c);
/* allocate storage for our results */
c->results = malloc(c->size * sizeof(struct scored_result));
if (!c->results) {
fprintf(stderr, "Error: Can't allocate memory\n");
abort();
}
struct worker *workers = calloc(c->worker_count, sizeof(struct worker));
for (unsigned int i = 0; i < c->worker_count; i++) {
workers[i].choices = c;
workers[i].search = search;
workers[i].worker_num = i;
workers[i].results = malloc(c->size * sizeof(struct scored_result)); /* FIXME: This is overkill */
if (pthread_create(&workers[i].thread_id, NULL, &choices_search_worker, &workers[i])) {
perror("pthread_create");
exit(EXIT_FAILURE);
}
}
for (unsigned int i = 0; i < c->worker_count; i++) {
struct worker *w = &workers[i];
if (pthread_join(w->thread_id, NULL)) {
perror("pthread_join");
exit(EXIT_FAILURE);
}
memcpy(&c->results[c->available], w->results, w->available * sizeof(struct scored_result));
c->available += w->available;
free(w->results);
}
free(workers);
if(*search) {
qsort(c->results, c->available, sizeof(struct scored_result), cmpchoice);
}
}
const char *choices_get(choices_t *c, size_t n) {
if (n < c->available) {
return c->results[n].str;
} else {
return NULL;
}
}
score_t choices_getscore(choices_t *c, size_t n) {
return c->results[n].score;
}
void choices_prev(choices_t *c) {
if (c->available)
c->selection = (c->selection + c->available - 1) % c->available;
}
void choices_next(choices_t *c) {
if (c->available)
c->selection = (c->selection + 1) % c->available;
}